Milk_so 发表于 2017-8-10 22:01:40

应用程序: WPFLauncher.exe
Framework 版本: v4.0.30319
说明: 由于未经处理的异常,进程终止。
异常信息: System.OutOfMemoryException
   在 System.Windows.Media.Composition.DUCE+Channel.CreateOrAddRefOnChannel(System.Object, ResourceHandle ByRef, ResourceType)
   在 System.Windows.Media.Composition.VisualProxy.CreateOrAddRefOnChannel(System.Object, Channel, ResourceType)
   在 System.Windows.Media.Visual.AddRefOnChannelCore(Channel)
   在 System.Windows.Media.Visual.System.Windows.Media.Composition.DUCE.IResource.AddRefOnChannel(Channel)
   在 System.Windows.Media.Visual.RenderRecursive(System.Windows.Media.RenderContext)
   在 System.Windows.Media.Visual.UpdateChildren(System.Windows.Media.RenderContext, ResourceHandle)
   在 System.Windows.Media.Visual.RenderRecursive(System.Windows.Media.RenderContext)
   在 System.Windows.Media.Visual.UpdateChildren(System.Windows.Media.RenderContext, ResourceHandle)
   在 System.Windows.Media.Visual.RenderRecursive(System.Windows.Media.RenderContext)
   在 System.Windows.Media.Visual.UpdateChildren(System.Windows.Media.RenderContext, ResourceHandle)
   在 System.Windows.Media.Visual.RenderRecursive(System.Windows.Media.RenderContext)
   在 System.Windows.Media.Visual.UpdateChildren(System.Windows.Media.RenderContext, ResourceHandle)
   在 System.Windows.Media.Visual.RenderRecursive(System.Windows.Media.RenderContext)
   在 System.Windows.Media.Visual.UpdateChildren(System.Windows.Media.RenderContext, ResourceHandle)
   在 System.Windows.Media.Visual.RenderRecursive(System.Windows.Media.RenderContext)
   在 System.Windows.Media.Visual.UpdateChildren(System.Windows.Media.RenderContext, ResourceHandle)
   在 System.Windows.Media.Visual.RenderRecursive(System.Windows.Media.RenderContext)
   在 System.Windows.Media.Visual.UpdateChildren(System.Windows.Media.RenderContext, ResourceHandle)
   在 System.Windows.Media.Visual.RenderRecursive(System.Windows.Media.RenderContext)
   在 System.Windows.Media.Visual.UpdateChildren(System.Windows.Media.RenderContext, ResourceHandle)
   在 System.Windows.Media.Visual.RenderRecursive(System.Windows.Media.RenderContext)
   在 System.Windows.Media.Visual.UpdateChildren(System.Windows.Media.RenderContext, ResourceHandle)
   在 System.Windows.Media.Visual.RenderRecursive(System.Windows.Media.RenderContext)
   在 System.Windows.Media.Visual.UpdateChildren(System.Windows.Media.RenderContext, ResourceHandle)
   在 System.Windows.Media.Visual.RenderRecursive(System.Windows.Media.RenderContext)
   在 System.Windows.Media.Visual.UpdateChildren(System.Windows.Media.RenderContext, ResourceHandle)
   在 System.Windows.Media.Visual.RenderRecursive(System.Windows.Media.RenderContext)
   在 System.Windows.Media.Visual.UpdateChildren(System.Windows.Media.RenderContext, ResourceHandle)
   在 System.Windows.Media.Visual.RenderRecursive(System.Windows.Media.RenderContext)
   在 System.Windows.Media.Visual.UpdateChildren(System.Windows.Media.RenderContext, ResourceHandle)
   在 System.Windows.Media.Visual.RenderRecursive(System.Windows.Media.RenderContext)
   在 System.Windows.Media.Visual.UpdateChildren(System.Windows.Media.RenderContext, ResourceHandle)
   在 System.Windows.Media.Visual.RenderRecursive(System.Windows.Media.RenderContext)
   在 System.Windows.Media.Visual.UpdateChildren(System.Windows.Media.RenderContext, ResourceHandle)
   在 System.Windows.Media.Visual.RenderRecursive(System.Windows.Media.RenderContext)
   在 System.Windows.Media.Visual.UpdateChildren(System.Windows.Media.RenderContext, ResourceHandle)
   在 System.Windows.Media.Visual.RenderRecursive(System.Windows.Media.RenderContext)
   在 System.Windows.Media.Visual.UpdateChildren(System.Windows.Media.RenderContext, ResourceHandle)
   在 System.Windows.Media.Visual.RenderRecursive(System.Windows.Media.RenderContext)
   在 System.Windows.Media.Visual.UpdateChildren(System.Windows.Media.RenderContext, ResourceHandle)
   在 System.Windows.Media.Visual.RenderRecursive(System.Windows.Media.RenderContext)
   在 System.Windows.Media.Visual.UpdateChildren(System.Windows.Media.RenderContext, ResourceHandle)
   在 System.Windows.Media.Visual.RenderRecursive(System.Windows.Media.RenderContext)
   在 System.Windows.Media.Visual.UpdateChildren(System.Windows.Media.RenderContext, ResourceHandle)
   在 System.Windows.Media.Visual.RenderRecursive(System.Windows.Media.RenderContext)
   在 System.Windows.Media.Visual.UpdateChildren(System.Windows.Media.RenderContext, ResourceHandle)
   在 System.Windows.Media.Visual.RenderRecursive(System.Windows.Media.RenderContext)
   在 System.Windows.Media.Visual.UpdateChildren(System.Windows.Media.RenderContext, ResourceHandle)
   在 System.Windows.Media.Visual.RenderRecursive(System.Windows.Media.RenderContext)
   在 System.Windows.Media.Visual.UpdateChildren(System.Windows.Media.RenderContext, ResourceHandle)
   在 System.Windows.Media.Visual.RenderRecursive(System.Windows.Media.RenderContext)
   在 System.Windows.Media.Visual.UpdateChildren(System.Windows.Media.RenderContext, ResourceHandle)
   在 System.Windows.Media.Visual.RenderRecursive(System.Windows.Media.RenderContext)
   在 System.Windows.Media.Visual.UpdateChildren(System.Windows.Media.RenderContext, ResourceHandle)
   在 System.Windows.Media.Visual.RenderRecursive(System.Windows.Media.RenderContext)
   在 System.Windows.Media.Visual.UpdateChildren(System.Windows.Media.RenderContext, ResourceHandle)
   在 System.Windows.Media.Visual.RenderRecursive(System.Windows.Media.RenderContext)
   在 System.Windows.Media.Visual.UpdateChildren(System.Windows.Media.RenderContext, ResourceHandle)
   在 System.Windows.Media.Visual.RenderRecursive(System.Windows.Media.RenderContext)
   在 System.Windows.Media.Visual.UpdateChildren(System.Windows.Media.RenderContext, ResourceHandle)
   在 System.Windows.Media.Visual.RenderRecursive(System.Windows.Media.RenderContext)
   在 System.Windows.Media.Visual.UpdateChildren(System.Windows.Media.RenderContext, ResourceHandle)
   在 System.Windows.Media.Visual.RenderRecursive(System.Windows.Media.RenderContext)
   在 System.Windows.Media.Visual.UpdateChildren(System.Windows.Media.RenderContext, ResourceHandle)
   在 System.Windows.Media.Visual.RenderRecursive(System.Windows.Media.RenderContext)
   在 System.Windows.Media.Visual.UpdateChildren(System.Windows.Media.RenderContext, ResourceHandle)
   在 System.Windows.Media.Visual.RenderRecursive(System.Windows.Media.RenderContext)
   在 System.Windows.Media.Visual.UpdateChildren(System.Windows.Media.RenderContext, ResourceHandle)
   在 System.Windows.Media.Visual.RenderRecursive(System.Windows.Media.RenderContext)
   在 System.Windows.Media.Visual.UpdateChildren(System.Windows.Media.RenderContext, ResourceHandle)
   在 System.Windows.Media.Visual.RenderRecursive(System.Windows.Media.RenderContext)
   在 System.Windows.Media.Visual.UpdateChildren(System.Windows.Media.RenderContext, ResourceHandle)
   在 System.Windows.Media.Visual.RenderRecursive(System.Windows.Media.RenderContext)
   在 System.Windows.Media.Visual.UpdateChildren(System.Windows.Media.RenderContext, ResourceHandle)
   在 System.Windows.Media.Visual.RenderRecursive(System.Windows.Media.RenderContext)
   在 System.Windows.Media.Visual.UpdateChildren(System.Windows.Media.RenderContext, ResourceHandle)
   在 System.Windows.Media.Visual.RenderRecursive(System.Windows.Media.RenderContext)
   在 System.Windows.Media.Visual.UpdateChildren(System.Windows.Media.RenderContext, ResourceHandle)
   在 System.Windows.Media.Visual.RenderRecursive(System.Windows.Media.RenderContext)
   在 System.Windows.Media.Visual.UpdateChildren(System.Windows.Media.RenderContext, ResourceHandle)
   在 System.Windows.Media.Visual.RenderRecursive(System.Windows.Media.RenderContext)
   在 System.Windows.Media.Visual.UpdateChildren(System.Windows.Media.RenderContext, ResourceHandle)
   在 System.Windows.Media.Visual.RenderRecursive(System.Windows.Media.RenderContext)
   在 System.Windows.Media.Visual.UpdateChildren(System.Windows.Media.RenderContext, ResourceHandle)
   在 System.Windows.Media.Visual.RenderRecursive(System.Windows.Media.RenderContext)
   在 System.Windows.Media.Visual.UpdateChildren(System.Windows.Media.RenderContext, ResourceHandle)
   在 System.Windows.Media.Visual.RenderRecursive(System.Windows.Media.RenderContext)
   在 System.Windows.Media.Visual.Render(System.Windows.Media.RenderContext, UInt32)
   在 System.Windows.Media.CompositionTarget.Compile(Channel)
   在 System.Windows.Media.CompositionTarget.System.Windows.Media.ICompositionTarget.Render(Boolean, Channel)
   在 System.Windows.Media.MediaContext.Render(System.Windows.Media.ICompositionTarget)
   在 System.Windows.Media.MediaContext.RenderMessageHandlerCore(System.Object)
   在 System.Windows.Media.MediaContext.RenderMessageHandler(System.Object)
   在 System.Windows.Threading.ExceptionWrapper.InternalRealCall(System.Delegate, System.Object, Int32)
   在 System.Windows.Threading.ExceptionWrapper.TryCatchWhen(System.Object, System.Delegate, System.Object, Int32, System.Delegate)
   在 System.Windows.Threading.DispatcherOperation.InvokeImpl()
   在 System.Windows.Threading.DispatcherOperation.InvokeInSecurityContext(System.Object)
   在 System.Threading.ExecutionContext.RunInternal(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)
   在 System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)
   在 System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object)
   在 MS.Internal.CulturePreservingExecutionContext.Run(MS.Internal.CulturePreservingExecutionContext, System.Threading.ContextCallback, System.Object)
   在 System.Windows.Threading.DispatcherOperation.Invoke()
   在 System.Windows.Threading.Dispatcher.ProcessQueue()
   在 System.Windows.Threading.Dispatcher.WndProcHook(IntPtr, Int32, IntPtr, IntPtr, Boolean ByRef)
   在 MS.Win32.HwndWrapper.WndProc(IntPtr, Int32, IntPtr, IntPtr, Boolean ByRef)
   在 MS.Win32.HwndSubclass.DispatcherCallbackOperation(System.Object)
   在 System.Windows.Threading.ExceptionWrapper.InternalRealCall(System.Delegate, System.Object, Int32)
   在 System.Windows.Threading.ExceptionWrapper.TryCatchWhen(System.Object, System.Delegate, System.Object, Int32, System.Delegate)
   在 System.Windows.Threading.Dispatcher.LegacyInvokeImpl(System.Windows.Threading.DispatcherPriority, System.TimeSpan, System.Delegate, System.Object, Int32)
   在 MS.Win32.HwndSubclass.SubclassWndProc(IntPtr, Int32, IntPtr, IntPtr)
   在 MS.Win32.UnsafeNativeMethods.DispatchMessage(System.Windows.Interop.MSG ByRef)
   在 System.Windows.Threading.Dispatcher.PushFrameImpl(System.Windows.Threading.DispatcherFrame)
   在 System.Windows.Threading.Dispatcher.PushFrame(System.Windows.Threading.DispatcherFrame)
   在 System.Windows.Application.RunDispatcher(System.Object)
   在 System.Windows.Application.RunInternal(System.Windows.Window)
   在 System.Windows.Application.Run(System.Windows.Window)
   在 System.Windows.Application.Run()
   在 WPFLauncher.App.Main()
下拉租凭服务器到一定数量就会崩溃

一邪一 发表于 2017-8-11 13:10:23

日志名称:          Application
来源:            .NET Runtime
日期:            2017/8/11 星期五 12:36:26
事件 ID:         1026
任务类别:          无
级别:            错误
关键字:         经典
用户:            暂缺
计算机:         USER-20170704KQ
描述:
Application: WPFLauncher.exe
Framework Version: v4.0.30319
Description: The process was terminated due to an unhandled exception.
Exception Info: System.Runtime.InteropServices.SEHException
Stack:
   at System.Windows.Input.KeyboardNavigation.SetControlTabOnceActiveElement(System.Windows.DependencyObject, System.Windows.DependencyObject)
   at System.Windows.Input.KeyboardNavigation.SetActiveElement(System.Windows.DependencyObject, System.Windows.DependencyObject)
   at System.Windows.FrameworkElement.OnGotKeyboardFocus(System.Object, System.Windows.Input.KeyboardFocusChangedEventArgs)
   at System.Windows.Input.KeyboardFocusChangedEventArgs.InvokeEventHandler(System.Delegate, System.Object)
   at System.Windows.RoutedEventArgs.InvokeHandler(System.Delegate, System.Object)
   at System.Windows.RoutedEventHandlerInfo.InvokeHandler(System.Object, System.Windows.RoutedEventArgs)
   at System.Windows.EventRoute.InvokeHandlersImpl(System.Object, System.Windows.RoutedEventArgs, Boolean)
   at System.Windows.UIElement.RaiseEventImpl(System.Windows.DependencyObject, System.Windows.RoutedEventArgs)
   at System.Windows.UIElement.RaiseTrustedEvent(System.Windows.RoutedEventArgs)
   at System.Windows.UIElement.RaiseEvent(System.Windows.RoutedEventArgs, Boolean)
   at System.Windows.Input.InputManager.ProcessStagingArea()
   at System.Windows.Input.InputManager.ProcessInput(System.Windows.Input.InputEventArgs)
   at System.Windows.Input.KeyboardDevice.ChangeFocus(System.Windows.DependencyObject, Int32)
   at System.Windows.Input.KeyboardDevice.TryChangeFocus(System.Windows.DependencyObject, System.Windows.Input.IKeyboardInputProvider, Boolean, Boolean, Boolean)
   at System.Windows.Input.KeyboardDevice.Focus(System.Windows.DependencyObject, Boolean, Boolean, Boolean)
   at System.Windows.Input.KeyboardDevice.Focus(System.Windows.IInputElement)
   at System.Windows.UIElement.Focus()
   at System.Windows.Controls.Primitives.ButtonBase.OnMouseLeftButtonDown(System.Windows.Input.MouseButtonEventArgs)
   at System.Windows.UIElement.OnMouseLeftButtonDownThunk(System.Object, System.Windows.Input.MouseButtonEventArgs)
   at System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(System.Delegate, System.Object)
   at System.Windows.RoutedEventArgs.InvokeHandler(System.Delegate, System.Object)
   at System.Windows.RoutedEventHandlerInfo.InvokeHandler(System.Object, System.Windows.RoutedEventArgs)
   at System.Windows.EventRoute.InvokeHandlersImpl(System.Object, System.Windows.RoutedEventArgs, Boolean)
   at System.Windows.UIElement.ReRaiseEventAs(System.Windows.DependencyObject, System.Windows.RoutedEventArgs, System.Windows.RoutedEvent)
   at System.Windows.UIElement.OnMouseDownThunk(System.Object, System.Windows.Input.MouseButtonEventArgs)
   at System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(System.Delegate, System.Object)
   at System.Windows.RoutedEventArgs.InvokeHandler(System.Delegate, System.Object)
   at System.Windows.RoutedEventHandlerInfo.InvokeHandler(System.Object, System.Windows.RoutedEventArgs)
   at System.Windows.EventRoute.InvokeHandlersImpl(System.Object, System.Windows.RoutedEventArgs, Boolean)
   at System.Windows.UIElement.RaiseEventImpl(System.Windows.DependencyObject, System.Windows.RoutedEventArgs)
   at System.Windows.UIElement.RaiseTrustedEvent(System.Windows.RoutedEventArgs)
   at System.Windows.UIElement.RaiseEvent(System.Windows.RoutedEventArgs, Boolean)
   at System.Windows.Input.InputManager.ProcessStagingArea()
   at System.Windows.Input.InputManager.ProcessInput(System.Windows.Input.InputEventArgs)
   at System.Windows.Input.InputProviderSite.ReportInput(System.Windows.Input.InputReport)
   at System.Windows.Interop.HwndMouseInputProvider.ReportInput(IntPtr, System.Windows.Input.InputMode, Int32, System.Windows.Input.RawMouseActions, Int32, Int32, Int32)
   at System.Windows.Interop.HwndMouseInputProvider.FilterMessage(IntPtr, MS.Internal.Interop.WindowMessage, IntPtr, IntPtr, Boolean ByRef)
   at System.Windows.Interop.HwndSource.InputFilterMessage(IntPtr, Int32, IntPtr, IntPtr, Boolean ByRef)
   at MS.Win32.HwndWrapper.WndProc(IntPtr, Int32, IntPtr, IntPtr, Boolean ByRef)
   at MS.Win32.HwndSubclass.DispatcherCallbackOperation(System.Object)
   at System.Windows.Threading.ExceptionWrapper.InternalRealCall(System.Delegate, System.Object, Int32)
   at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(System.Object, System.Delegate, System.Object, Int32, System.Delegate)
   at System.Windows.Threading.Dispatcher.LegacyInvokeImpl(System.Windows.Threading.DispatcherPriority, System.TimeSpan, System.Delegate, System.Object, Int32)
   at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr, Int32, IntPtr, IntPtr)
   at MS.Win32.UnsafeNativeMethods.DispatchMessage(System.Windows.Interop.MSG ByRef)
   at System.Windows.Threading.Dispatcher.PushFrameImpl(System.Windows.Threading.DispatcherFrame)
   at System.Windows.Threading.Dispatcher.PushFrame(System.Windows.Threading.DispatcherFrame)
   at System.Windows.Threading.Dispatcher.Run()
   at System.Windows.Application.RunDispatcher(System.Object)
   at System.Windows.Application.RunInternal(System.Windows.Window)
   at System.Windows.Application.Run(System.Windows.Window)
   at System.Windows.Application.Run()
   at WPFLauncher.App.Main()

事件 Xml:
<Event xmlns="http://schemas.microsoft.com/win/2004/08/events/event">
<System>
    <Provider Name=".NET Runtime" />
    <EventID Qualifiers="0">1026</EventID>
    <Level>2</Level>
    <Task>0</Task>
    <Keywords>0x80000000000000</Keywords>
    <TimeCreated SystemTime="2017-08-11T04:36:26.000000000Z" />
    <EventRecordID>11705</EventRecordID>
    <Channel>Application</Channel>
    <Computer>USER-20170704KQ</Computer>
    <Security />
</System>
<EventData>
    <Data>Application: WPFLauncher.exe
Framework Version: v4.0.30319
Description: The process was terminated due to an unhandled exception.
Exception Info: System.Runtime.InteropServices.SEHException
Stack:
   at System.Windows.Input.KeyboardNavigation.SetControlTabOnceActiveElement(System.Windows.DependencyObject, System.Windows.DependencyObject)
   at System.Windows.Input.KeyboardNavigation.SetActiveElement(System.Windows.DependencyObject, System.Windows.DependencyObject)
   at System.Windows.FrameworkElement.OnGotKeyboardFocus(System.Object, System.Windows.Input.KeyboardFocusChangedEventArgs)
   at System.Windows.Input.KeyboardFocusChangedEventArgs.InvokeEventHandler(System.Delegate, System.Object)
   at System.Windows.RoutedEventArgs.InvokeHandler(System.Delegate, System.Object)
   at System.Windows.RoutedEventHandlerInfo.InvokeHandler(System.Object, System.Windows.RoutedEventArgs)
   at System.Windows.EventRoute.InvokeHandlersImpl(System.Object, System.Windows.RoutedEventArgs, Boolean)
   at System.Windows.UIElement.RaiseEventImpl(System.Windows.DependencyObject, System.Windows.RoutedEventArgs)
   at System.Windows.UIElement.RaiseTrustedEvent(System.Windows.RoutedEventArgs)
   at System.Windows.UIElement.RaiseEvent(System.Windows.RoutedEventArgs, Boolean)
   at System.Windows.Input.InputManager.ProcessStagingArea()
   at System.Windows.Input.InputManager.ProcessInput(System.Windows.Input.InputEventArgs)
   at System.Windows.Input.KeyboardDevice.ChangeFocus(System.Windows.DependencyObject, Int32)
   at System.Windows.Input.KeyboardDevice.TryChangeFocus(System.Windows.DependencyObject, System.Windows.Input.IKeyboardInputProvider, Boolean, Boolean, Boolean)
   at System.Windows.Input.KeyboardDevice.Focus(System.Windows.DependencyObject, Boolean, Boolean, Boolean)
   at System.Windows.Input.KeyboardDevice.Focus(System.Windows.IInputElement)
   at System.Windows.UIElement.Focus()
   at System.Windows.Controls.Primitives.ButtonBase.OnMouseLeftButtonDown(System.Windows.Input.MouseButtonEventArgs)
   at System.Windows.UIElement.OnMouseLeftButtonDownThunk(System.Object, System.Windows.Input.MouseButtonEventArgs)
   at System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(System.Delegate, System.Object)
   at System.Windows.RoutedEventArgs.InvokeHandler(System.Delegate, System.Object)
   at System.Windows.RoutedEventHandlerInfo.InvokeHandler(System.Object, System.Windows.RoutedEventArgs)
   at System.Windows.EventRoute.InvokeHandlersImpl(System.Object, System.Windows.RoutedEventArgs, Boolean)
   at System.Windows.UIElement.ReRaiseEventAs(System.Windows.DependencyObject, System.Windows.RoutedEventArgs, System.Windows.RoutedEvent)
   at System.Windows.UIElement.OnMouseDownThunk(System.Object, System.Windows.Input.MouseButtonEventArgs)
   at System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(System.Delegate, System.Object)
   at System.Windows.RoutedEventArgs.InvokeHandler(System.Delegate, System.Object)
   at System.Windows.RoutedEventHandlerInfo.InvokeHandler(System.Object, System.Windows.RoutedEventArgs)
   at System.Windows.EventRoute.InvokeHandlersImpl(System.Object, System.Windows.RoutedEventArgs, Boolean)
   at System.Windows.UIElement.RaiseEventImpl(System.Windows.DependencyObject, System.Windows.RoutedEventArgs)
   at System.Windows.UIElement.RaiseTrustedEvent(System.Windows.RoutedEventArgs)
   at System.Windows.UIElement.RaiseEvent(System.Windows.RoutedEventArgs, Boolean)
   at System.Windows.Input.InputManager.ProcessStagingArea()
   at System.Windows.Input.InputManager.ProcessInput(System.Windows.Input.InputEventArgs)
   at System.Windows.Input.InputProviderSite.ReportInput(System.Windows.Input.InputReport)
   at System.Windows.Interop.HwndMouseInputProvider.ReportInput(IntPtr, System.Windows.Input.InputMode, Int32, System.Windows.Input.RawMouseActions, Int32, Int32, Int32)
   at System.Windows.Interop.HwndMouseInputProvider.FilterMessage(IntPtr, MS.Internal.Interop.WindowMessage, IntPtr, IntPtr, Boolean ByRef)
   at System.Windows.Interop.HwndSource.InputFilterMessage(IntPtr, Int32, IntPtr, IntPtr, Boolean ByRef)
   at MS.Win32.HwndWrapper.WndProc(IntPtr, Int32, IntPtr, IntPtr, Boolean ByRef)
   at MS.Win32.HwndSubclass.DispatcherCallbackOperation(System.Object)
   at System.Windows.Threading.ExceptionWrapper.InternalRealCall(System.Delegate, System.Object, Int32)
   at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(System.Object, System.Delegate, System.Object, Int32, System.Delegate)
   at System.Windows.Threading.Dispatcher.LegacyInvokeImpl(System.Windows.Threading.DispatcherPriority, System.TimeSpan, System.Delegate, System.Object, Int32)
   at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr, Int32, IntPtr, IntPtr)
   at MS.Win32.UnsafeNativeMethods.DispatchMessage(System.Windows.Interop.MSG ByRef)
   at System.Windows.Threading.Dispatcher.PushFrameImpl(System.Windows.Threading.DispatcherFrame)
   at System.Windows.Threading.Dispatcher.PushFrame(System.Windows.Threading.DispatcherFrame)
   at System.Windows.Threading.Dispatcher.Run()
   at System.Windows.Application.RunDispatcher(System.Object)
   at System.Windows.Application.RunInternal(System.Windows.Window)
   at System.Windows.Application.Run(System.Windows.Window)
   at System.Windows.Application.Run()
   at WPFLauncher.App.Main()
</Data>
</EventData>
</Event>

一邪一 发表于 2017-8-11 13:11:49

一邪一 发表于 2017-8-11 13:10
日志名称:          Application
来源:            .NET Runtime
日期:            2017/8/11 星期五 12: ...

这啥意思

iamflag 发表于 2017-8-11 15:33:06

你好!我这边玩1.11.2版本的mc时进入一会就闪退,是win8.1 64位的系统
错误应用程序名称: javaw.exe,版本: 8.0.600.27,时间戳: 0x55c10193
错误模块名称: ntdll.dll,版本: 6.3.9600.18696,时间戳: 0x59153753
异常代码: 0xc0000374
错误偏移量: 0x00000000000f1c00
错误进程 ID: 0x1f14
错误应用程序启动时间: 0x01d312713a7a8388
错误应用程序路径: C:\Users\Guest-1\AppData\Local\Netease\MCLauncher\ext\jre-v64-170307\jre8\bin\javaw.exe
错误模块路径: C:\Windows\SYSTEM32\ntdll.dll
报告 ID: a36d820f-7e64-11e7-8344-2047476e7a34
错误程序包全名:
错误程序包相对应用程序 ID:
求解答,谢谢!

iamflag 发表于 2017-8-11 15:34:40

- System

- Provider

   [ Name]Application Error

- EventID 1000

   [ Qualifiers]0

   Level 2

   Task 100

   Keywords 0x80000000000000

- TimeCreated

   [ SystemTime]2017-08-11T07:08:36.000000000Z

   EventRecordID 1768633

   Channel Application

   Computer DELL

   Security


- EventData

   javaw.exe
   8.0.600.27
   55c10193
   ntdll.dll
   6.3.9600.18696
   59153753
   c0000374
   00000000000f1c00
   2138
   01d312707de595d3
   C:\Users\Guest-1\AppData\Local\Netease\MCLauncher\ext\jre-v64-170307\jre8\bin\javaw.exe
   C:\Windows\SYSTEM32\ntdll.dll
   e447fca1-7e63-11e7-8344-2047476e7a34
   
    这是补充上面的详细信息

好吃的上古鲤鱼 发表于 2017-8-12 11:35:32

应用程序初始化失败,即将退出怎么办啊,重装了几次都没用
事件类型:        错误
事件来源:        .NET Runtime
事件种类:        无
事件 ID:        1026
日期:                2017-8-7
事件:                8:30:26
用户:                N/A
计算机:        2013-20160408PW
描述:
应用程序: DTLite.exe
Framework 版本: v4.0.30319
说明: 由于未经处理的异常,进程终止。
异常信息: System.Runtime.InteropServices.COMException
堆栈:
   在 System.Windows.Window.ShowDialog()
   在 DTClient.BaseApp.CreateRecreateMainWindow(Boolean)
   在 DTClient.BaseApp.OnStartup(System.Windows.StartupEventArgs)
   在 System.Windows.Application.<.ctor>b__1(System.Object)
   在 System.Windows.Threading.ExceptionWrapper.InternalRealCall(System.Delegate, System.Object, Int32)
   在 MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(System.Object, System.Delegate, System.Object, Int32, System.Delegate)
   在 System.Windows.Threading.Dispatcher.WrappedInvoke(System.Delegate, System.Object, Int32, System.Delegate)
   在 System.Windows.Threading.DispatcherOperation.InvokeImpl()
   在 System.Windows.Threading.DispatcherOperation.InvokeInSecurityContext(System.Object)
   在 System.Threading.ExecutionContext.runTryCode(System.Object)
   在 System.Runtime.CompilerServices.RuntimeHelpers.ExecuteCodeWithGuaranteedCleanup(TryCode, CleanupCode, System.Object)
   在 System.Threading.ExecutionContext.RunInternal(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object)
   在 System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)
   在 System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object)
   在 System.Windows.Threading.DispatcherOperation.Invoke()
   在 System.Windows.Threading.Dispatcher.ProcessQueue()
   在 System.Windows.Threading.Dispatcher.WndProcHook(IntPtr, Int32, IntPtr, IntPtr, Boolean ByRef)
   在 MS.Win32.HwndWrapper.WndProc(IntPtr, Int32, IntPtr, IntPtr, Boolean ByRef)
   在 MS.Win32.HwndSubclass.DispatcherCallbackOperation(System.Object)
   在 System.Windows.Threading.ExceptionWrapper.InternalRealCall(System.Delegate, System.Object, Int32)
   在 MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(System.Object, System.Delegate, System.Object, Int32, System.Delegate)
   在 System.Windows.Threading.Dispatcher.WrappedInvoke(System.Delegate, System.Object, Int32, System.Delegate)
   在 System.Windows.Threading.Dispatcher.InvokeImpl(System.Windows.Threading.DispatcherPriority, System.TimeSpan, System.Delegate, System.Object, Int32)
   在 MS.Win32.HwndSubclass.SubclassWndProc(IntPtr, Int32, IntPtr, IntPtr)
   在 MS.Win32.UnsafeNativeMethods.DispatchMessage(System.Windows.Interop.MSG ByRef)
   在 System.Windows.Threading.Dispatcher.PushFrameImpl(System.Windows.Threading.DispatcherFrame)
   在 System.Windows.Threading.Dispatcher.PushFrame(System.Windows.Threading.DispatcherFrame)
   在 System.Windows.Application.RunDispatcher(System.Object)
   在 System.Windows.Application.RunInternal(System.Windows.Window)
   在 System.Windows.Application.Run(System.Windows.Window)
   在 DTClient.BaseApp.Main(System.String[])


有关更多信息,请参阅在 http://go.microsoft.com/fwlink/events.asp 的帮助和支持中心。

绝杀丶暗影 发表于 2017-8-13 09:21:46

我是一打开服务器就未响应,这是怎么回事,缓冲好了又连接不进去,怎么办

科乾青辰Sci 发表于 2017-8-13 10:43:27

在游戏目录的logs和crash-report文件夹也可以找到

神经性矿洞 发表于 2017-8-13 11:47:05

错误应用程序名称: WPFLauncher.exe,版本: 0.10.5.18314,时间戳: 0x5988a621
错误模块名称: libcef.dll,版本: 3.2454.1344.0,时间戳: 0x562d8f27
异常代码: 0x4000001f
错误偏移量: 0x0019ce70
错误进程 ID: 0x4970
错误应用程序启动时间: 0x01d313e4071b8318
错误应用程序路径: E:\MCLauncher\WPFLauncher.exe
错误模块路径: E:\MCLauncher\libcef.dll
报告 ID: 0299dd79-1d7f-4c44-bd32-4f0f8df860d2
错误程序包全名:
错误程序包相对应用程序 ID:

神经性矿洞 发表于 2017-8-13 11:47:51

错误存储段 109073862181,类型 1
事件名称: APPCRASH
响应: 不可用
Cab Id: 0

问题签名:
P1: WPFLauncher.exe
P2: 0.10.5.18314
P3: 5988a621
P4: libcef.dll
P5: 3.2454.1344.0
P6: 562d8f27
P7: 4000001f
P8: 0019ce70
P9:
P10:

附加文件:
minidump.mdmp
\\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WERDCFB.tmp.WERInternalMetadata.xml
\\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WERDD11.tmp.csv
\\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WERDD31.tmp.txt

可在此处获取这些文件:
C:\ProgramData\Microsoft\Windows\WER\ReportArchive\AppCrash_WPFLauncher.exe_9d9bc79df0129c769d547f6e92984ea86be466_adbd57c5_3c5af13f

分析符号:
重新检查解决方案: 0
报告 Id: 0299dd79-1d7f-4c44-bd32-4f0f8df860d2
报告状态: 268435456
哈希存储段: af6720c004db993ab77000c67f56bf5a

..........................................................................
错误应用程序名称: WPFLauncher.exe,版本: 0.10.5.18314,时间戳: 0x5988a621
错误模块名称: libcef.dll,版本: 3.2454.1344.0,时间戳: 0x562d8f27
异常代码: 0x4000001f
错误偏移量: 0x0019ce70
错误进程 ID: 0x4970
错误应用程序启动时间: 0x01d313e4071b8318
错误应用程序路径: E:\MCLauncher\WPFLauncher.exe
错误模块路径: E:\MCLauncher\libcef.dll
报告 ID: 0299dd79-1d7f-4c44-bd32-4f0f8df860d2
错误程序包全名:
错误程序包相对应用程序 ID:

错误存储段 109073862181,类型 1
事件名称: APPCRASH
响应: 不可用
Cab Id: 0

问题签名:
P1: WPFLauncher.exe
P2: 0.10.5.18314
P3: 5988a621
P4: libcef.dll
P5: 3.2454.1344.0
P6: 562d8f27
P7: 4000001f
P8: 0019ce70
P9:
P10:

附加文件:
minidump.mdmp
\\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WERD730.tmp.WERInternalMetadata.xml
\\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WERD748.tmp.csv
\\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WERD759.tmp.txt

可在此处获取这些文件:
C:\ProgramData\Microsoft\Windows\WER\ReportArchive\AppCrash_WPFLauncher.exe_9d9bc79df0129c769d547f6e92984ea86be466_adbd57c5_211dfce8

分析符号:
重新检查解决方案: 0
报告 Id: 146ced84-54a2-4b90-88cf-6f55d0eb0326
报告状态: 268435456
哈希存储段: af6720c004db993ab77000c67f56bf5a


错误应用程序名称: WPFLauncher.exe,版本: 0.10.5.18314,时间戳: 0x5988a621
错误模块名称: libcef.dll,版本: 3.2454.1344.0,时间戳: 0x562d8f27
异常代码: 0x4000001f
错误偏移量: 0x0019ce70
错误进程 ID: 0x1c98
错误应用程序启动时间: 0x01d313e48a1b8dc2
错误应用程序路径: E:\MCLauncher\WPFLauncher.exe
错误模块路径: E:\MCLauncher\libcef.dll
报告 ID: 146ced84-54a2-4b90-88cf-6f55d0eb0326
错误程序包全名:
错误程序包相对应用程序 ID:

checkmate4bill 发表于 2017-8-13 14:20:24

好奔溃。。。游戏安装完可以启动,每次重启系统后就不能启动了。。。什么提示都没有。。。   系统事件日志只有一个.Net Runtime来源的错误。。。 重复了好几次。。。
事件常规信息:
应用程序: WPFLauncher.exe
Framework 版本: v4.0.30319
说明: 由于 .NET 运行时中出现内部错误,进程终止 位于 IP 6015E6EC (5FFE0000),退出代码为 80131506。

详细信息:
- <Event xmlns="http://schemas.microsoft.com/win/2004/08/events/event">
- <System>
<Provider Name=".NET Runtime" />
<EventID Qualifiers="0">1023</EventID>
<Level>2</Level>
<Task>0</Task>
<Keywords>0x80000000000000</Keywords>
<TimeCreated SystemTime="2017-08-09T16:55:39.000000000Z" />
<EventRecordID>65688</EventRecordID>
<Channel>Application</Channel>
<Computer>Bill-PC</Computer>
<Security />
</System>
- <EventData>
<Data>应用程序: WPFLauncher.exe Framework 版本: v4.0.30319 说明: 由于 .NET 运行时中出现内部错误,进程终止 位于 IP 6015E6EC (5FFE0000),退出代码为 80131506。</Data>
</EventData>
</Event>

MC_小方 发表于 2017-8-13 14:43:58

应用程序: CefSharp.BrowserSubprocess.exe
Framework 版本: v4.0.30319
说明: 由于未经处理的异常,进程终止。
异常信息: System.NullReferenceException
   在 CefSharp.BrowserSubprocess.Program.Create(System.Collections.Generic.IEnumerable`1<System.String>)
   在 CefSharp.BrowserSubprocess.Program.Main(System.String[])

MC_小方 发表于 2017-8-13 14:46:00

玩租赁服务器的时候总是弹出这个:游戏组件存在冲突或游戏路径配置异常

北笙大大 发表于 2017-8-13 16:22:50

xp.那??..

悲伤、离歌 发表于 2017-8-14 10:29:24

我好友的局域网世界不见了,确定保存了,但第二天上线就不见了。这是怎么回事?
页: 1 2 3 4 5 [6] 7 8 9
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