泽泽子 发表于 2017-8-15 20:20:02

日志名称:          Application
来源:            .NET Runtime
日期:            2017/5/18 13:02:28
事件 ID:         1026
任务类别:          无
级别:            错误
关键字:         经典
用户:            暂缺
计算机:         LAPTOP-5ETC94DM
描述:
应用程序: StardewModdingAPI.exe
Framework 版本: v4.0.30319
说明: 由于未经处理的异常,进程终止。
异常信息: System.AccessViolationException
   在 Microsoft.Xna.Framework.Audio.UnsafeNativeMethods+SoundBank.PlayCue(UInt32, System.String, Int32)
   在 Microsoft.Xna.Framework.Audio.SoundBank.PlayCue(System.String)
   在 StardewValley.Game1.playSound(System.String)
   在 StardewValley.FarmerSprite.checkForFootstep()
   在 StardewValley.FarmerSprite.animate(Int32)
   在 StardewValley.FarmerSprite.animate(Int32, Int32)
   在 StardewValley.FarmerSprite.animate(Int32, Microsoft.Xna.Framework.GameTime)
   在 StardewValley.Farmer.MovePosition(Microsoft.Xna.Framework.GameTime, xTile.Dimensions.Rectangle, StardewValley.GameLocation)
   在 StardewValley.Farmer.Update(Microsoft.Xna.Framework.GameTime, StardewValley.GameLocation)
   在 StardewValley.Game1.UpdateCharacters(Microsoft.Xna.Framework.GameTime)
   在 StardewValley.Game1.Update(Microsoft.Xna.Framework.GameTime)
   在 StardewModdingAPI.Inheritance.SGame.Update(Microsoft.Xna.Framework.GameTime)
   在 Microsoft.Xna.Framework.Game.Tick()
   在 Microsoft.Xna.Framework.Game.HostIdle(System.Object, System.EventArgs)
   在 Microsoft.Xna.Framework.GameHost.OnIdle()
   在 Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
   在 Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(System.Object, System.EventArgs)
   在 System.Windows.Forms.Application+ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32)
   在 System.Windows.Forms.Application+ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32)
   在 System.Windows.Forms.Application+ThreadContext.RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext)
   在 System.Windows.Forms.Application+ThreadContext.RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext)
   在 System.Windows.Forms.Application.Run(System.Windows.Forms.Form)
   在 Microsoft.Xna.Framework.WindowsGameHost.Run()
   在 Microsoft.Xna.Framework.Game.RunGame(Boolean)
   在 Microsoft.Xna.Framework.Game.Run()
   在 StardewModdingAPI.Program.StartGame()
   在 StardewModdingAPI.Program.Main()


事件 Xml:
<Event xmlns="http://schemas.microsoft.com/win/2004/08/events/event">
<System>
    <Provider Name=".NET Runtime" />
    <EventID Qualifiers="0">1026</EventID>
    <Level>2</Level>
    <Task>0</Task>
    <Keywords>0x80000000000000</Keywords>
    <TimeCreated SystemTime="2017-05-18T05:02:28.860033900Z" />
    <EventRecordID>1227</EventRecordID>
    <Channel>Application</Channel>
    <Computer>LAPTOP-5ETC94DM</Computer>
    <Security />
</System>
<EventData>
    <Data>应用程序: StardewModdingAPI.exe
Framework 版本: v4.0.30319
说明: 由于未经处理的异常,进程终止。
异常信息: System.AccessViolationException
   在 Microsoft.Xna.Framework.Audio.UnsafeNativeMethods+SoundBank.PlayCue(UInt32, System.String, Int32)
   在 Microsoft.Xna.Framework.Audio.SoundBank.PlayCue(System.String)
   在 StardewValley.Game1.playSound(System.String)
   在 StardewValley.FarmerSprite.checkForFootstep()
   在 StardewValley.FarmerSprite.animate(Int32)
   在 StardewValley.FarmerSprite.animate(Int32, Int32)
   在 StardewValley.FarmerSprite.animate(Int32, Microsoft.Xna.Framework.GameTime)
   在 StardewValley.Farmer.MovePosition(Microsoft.Xna.Framework.GameTime, xTile.Dimensions.Rectangle, StardewValley.GameLocation)
   在 StardewValley.Farmer.Update(Microsoft.Xna.Framework.GameTime, StardewValley.GameLocation)
   在 StardewValley.Game1.UpdateCharacters(Microsoft.Xna.Framework.GameTime)
   在 StardewValley.Game1.Update(Microsoft.Xna.Framework.GameTime)
   在 StardewModdingAPI.Inheritance.SGame.Update(Microsoft.Xna.Framework.GameTime)
   在 Microsoft.Xna.Framework.Game.Tick()
   在 Microsoft.Xna.Framework.Game.HostIdle(System.Object, System.EventArgs)
   在 Microsoft.Xna.Framework.GameHost.OnIdle()
   在 Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
   在 Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(System.Object, System.EventArgs)
   在 System.Windows.Forms.Application+ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32)
   在 System.Windows.Forms.Application+ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32)
   在 System.Windows.Forms.Application+ThreadContext.RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext)
   在 System.Windows.Forms.Application+ThreadContext.RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext)
   在 System.Windows.Forms.Application.Run(System.Windows.Forms.Form)
   在 Microsoft.Xna.Framework.WindowsGameHost.Run()
   在 Microsoft.Xna.Framework.Game.RunGame(Boolean)
   在 Microsoft.Xna.Framework.Game.Run()
   在 StardewModdingAPI.Program.StartGame()
   在 StardewModdingAPI.Program.Main()

</Data>
</EventData>
</Event>


大大求解脱......{:泪S:}

wangvl 发表于 2017-8-15 21:22:24

错误应用程序名称: javaw.exe,版本: 8.0.600.27,时间戳: 0x55c10193
错误模块名称: nvinitx.dll,版本: 21.21.13.7849,时间戳: 0x58820bbf
异常代码: 0xc0000409
错误偏移量: 0x000000000000d150
错误进程 ID: 0x2244
错误应用程序启动时间: 0x01d315c90cb135bd
错误应用程序路径: C:\Users\Administrator\AppData\Local\Netease\MCLauncher\ext\jre-v64-170307\jre8\bin\javaw.exe
错误模块路径: C:\WINDOWS\System32\DriverStore\FileRepository\nvqui.inf_amd64_773a5c71bd10634c\nvinitx.dll
报告 ID: d4139706-4e8f-41f6-bb49-d397a6a2c7d2
错误程序包全名:
错误程序包相对应用程序 ID:

LeoMYL 发表于 2017-8-16 11:16:27

游戏更新不了

LeoMYL 发表于 2017-8-16 11:18:01

日志名称:          Application 来源:            .NET Runtime 日期:            2017/8/16 10:52:26 事件 ID:         1026 任务类别:          无 级别:            错误 关键字:         经典 用户:            暂缺 计算机:         PC-20170709SJBL 描述: Application: Updater.exe Framework Version: v4.0.30319 Description: The process was terminated due to an unhandled exception. Exception Info: System.ComponentModel.Win32ExceptionException Info: System.DllNotFoundException    at MS.Internal.NativeWPFDLLLoader.LoadNativeWPFDLL(UInt16*, UInt16*)    at MS.Internal.NativeWPFDLLLoader.LoadCommonDLLsAndDwrite()    at <Module>.CModuleInitialize.{ctor}(CModuleInitialize*, Void ())    at <Module>.?A0x78f04fc8.CreateCModuleInitialize()    at <Module>.?A0x78f04fc8.??__E?A0x78f04fc8@cmiStartupRunner@@YMXXZ()    at <Module>._initterm_m(Void* ()*, Void* ()*)    at <Module>.<CrtImplementationDetails>.LanguageSupport.InitializePerAppDomain(<CrtImplementationDetails>.LanguageSupport*)    at <Module>.<CrtImplementationDetails>.LanguageSupport._Initialize(<CrtImplementationDetails>.LanguageSupport*)    at <Module>.<CrtImplementationDetails>.LanguageSupport.Initialize(<CrtImplementationDetails>.LanguageSupport*)Exception Info: <CrtImplementationDetails>.ModuleLoadException    at <Module>.<CrtImplementationDetails>.LanguageSupport.Initialize(<CrtImplementationDetails>.LanguageSupport*)    at <Module>..cctor()Exception Info: System.TypeInitializationException   事件 Xml: <Event xmlns="http://schemas.microsoft.com/win/2004/08/events/event">   <System>   <Provider Name=".NET Runtime" />   <EventID Qualifiers="0">1026</EventID>   <Level>2</Level>   <Task>0</Task>   <Keywords>0x80000000000000</Keywords>   <TimeCreated SystemTime="2017-08-16T02:52:26.000000000Z" />   <EventRecordID>3768</EventRecordID>   <Channel>Application</Channel>   <Computer>PC-20170709SJBL</Computer>   <Security />   </System>   <EventData>   <Data>Application: Updater.exe Framework Version: v4.0.30319 Description: The process was terminated due to an unhandled exception. Exception Info: System.ComponentModel.Win32ExceptionException Info: System.DllNotFoundException    at MS.Internal.NativeWPFDLLLoader.LoadNativeWPFDLL(UInt16*, UInt16*)    at MS.Internal.NativeWPFDLLLoader.LoadCommonDLLsAndDwrite()    at &lt;Module&gt;.CModuleInitialize.{ctor}(CModuleInitialize*, Void ())    at &lt;Module&gt;.?A0x78f04fc8.CreateCModuleInitialize()    at &lt;Module&gt;.?A0x78f04fc8.??__E?A0x78f04fc8@cmiStartupRunner@@YMXXZ()    at &lt;Module&gt;._initterm_m(Void* ()*, Void* ()*)    at &lt;Module&gt;.&lt;CrtImplementationDetails&gt;.LanguageSupport.InitializePerAppDomain(&lt;CrtImplementationDetails&gt;.LanguageSupport*)    at &lt;Module&gt;.&lt;CrtImplementationDetails&gt;.LanguageSupport._Initialize(&lt;CrtImplementationDetails&gt;.LanguageSupport*)    at &lt;Module&gt;.&lt;CrtImplementationDetails&gt;.LanguageSupport.Initialize(&lt;CrtImplementationDetails&gt;.LanguageSupport*)Exception Info: &lt;CrtImplementationDetails&gt;.ModuleLoadException    at &lt;Module&gt;.&lt;CrtImplementationDetails&gt;.LanguageSupport.Initialize(&lt;CrtImplementationDetails&gt;.LanguageSupport*)    at &lt;Module&gt;..cctor()Exception Info: System.TypeInitializationException</Data>   </EventData> </Event>

LeoMYL 发表于 2017-8-16 11:21:33

启动器更新不了了呢

AnGellk 发表于 2017-8-16 18:14:41

求解

泽泽子 发表于 2017-8-16 18:49:18

开始游戏新建世界完成后,启动后完全没加载出游戏画面,然后就变成图1的样子,java没问题。而且游戏还计了时长如图2,好几天了,看还没解决就再来反馈一下。
客户端版本:0.10.6.19354。游戏版本:1.12,没装组件。
没使用材质包或光影。
       电脑配置:
电脑型号        联想 80RQ 笔记本电脑
操作系统        Windows 10 64位 ( DirectX 12 )
       
处理器        英特尔 Core i5-6300HQ @ 2.30GHz 四核
主板        联想 SuperX 5B ( 英特尔 PCI 标准主机 CPU 桥 - 100 Series/C230 Series 芯片组 Family - A14E )
内存        8 GB ( 三星 DDR4 2133MHz )
主硬盘        日立 HGST HTS541010A7E630 ( 1 TB / 5400 转/分 )
显卡        Nvidia GeForce GTX 960M ( 2 GB )
显示器        奇美 CMN15CB ( 15.3 英寸)
声卡        瑞昱@ 英特尔 High Definition Audio 控制器
网卡        瑞昱 RTL8168/8111/8112 Gigabit Ethernet Controller / 联想

系统日志:
日志名称:          Application
来源:            .NET Runtime
日期:            2017/7/23 13:40:13
事件 ID:         1026
任务类别:          无
级别:            错误
关键字:         经典
用户:            暂缺
计算机:         LAPTOP-5ETC94DM
描述:
应用程序: WPFLauncher.exe
Framework 版本: v4.0.30319
说明: 由于未经处理的异常,进程终止。
异常信息: 异常代码为 c0020001,异常地址为 7654A9F2
堆栈:

事件 Xml:
<Event xmlns="http://schemas.microsoft.com/win/2004/08/events/event">
<System>
    <Provider Name=".NET Runtime" />
    <EventID Qualifiers="0">1026</EventID>
    <Level>2</Level>
    <Task>0</Task>
    <Keywords>0x80000000000000</Keywords>
    <TimeCreated SystemTime="2017-07-23T05:40:13.450893300Z" />
    <EventRecordID>8291</EventRecordID>
    <Channel>Application</Channel>
    <Computer>LAPTOP-5ETC94DM</Computer>
    <Security />
</System>
<EventData>
    <Data>应用程序: WPFLauncher.exe
Framework 版本: v4.0.30319
说明: 由于未经处理的异常,进程终止。
异常信息: 异常代码为 c0020001,异常地址为 7654A9F2
堆栈:
</Data>
</EventData>
</Event>

niubing 发表于 2017-8-19 12:20:36

xp系统呢{:感动S:}

机智大帅比 发表于 2017-8-20 11:41:54

日志名称:          Application
来源:            .NET Runtime
日期:            2017/8/20 11:33:01
事件 ID:         1026
任务类别:          无
级别:            错误
关键字:         经典
用户:            暂缺
计算机:         WIN7-1608011729
描述:
应用程序: WPFLauncher.exe
Framework 版本: v4.0.30319
说明: 由于未经处理的异常,进程终止。
异常信息: System.BadImageFormatException
堆栈:
   在 CefSharp.ManagedCefBrowserAdapter.OnAfterBrowserCreated(Int32)
   在 <Module>.CefSharp.Internals.ClientAdapter.OnAfterCreated(CefSharp.Internals.ClientAdapter*, CefRefPtr<CefBrowser>*)

事件 Xml:
<Event xmlns="http://schemas.microsoft.com/win/2004/08/events/event">
<System>
    <Provider Name=".NET Runtime" />
    <EventID Qualifiers="0">1026</EventID>
    <Level>2</Level>
    <Task>0</Task>
    <Keywords>0x80000000000000</Keywords>
    <TimeCreated SystemTime="2017-08-20T03:33:01.000000000Z" />
    <EventRecordID>46907</EventRecordID>
    <Channel>Application</Channel>
    <Computer>WIN7-1608011729</Computer>
    <Security />
</System>
<EventData>
    <Data>应用程序: WPFLauncher.exe
Framework 版本: v4.0.30319
说明: 由于未经处理的异常,进程终止。
异常信息: System.BadImageFormatException
堆栈:
   在 CefSharp.ManagedCefBrowserAdapter.OnAfterBrowserCreated(Int32)
   在 &lt;Module&gt;.CefSharp.Internals.ClientAdapter.OnAfterCreated(CefSharp.Internals.ClientAdapter*, CefRefPtr&lt;CefBrowser&gt;*)
</Data>
</EventData>
</Event>
一启动就这样

箱子先生ThuneR 发表于 2017-8-21 21:44:20


无论开什么服务器 都是窗口没显示启动器就停止工作




应用程序: WPFLauncher.exe
Framework 版本: v4.0.30319
说明: 由于未经处理的异常,进程终止。
异常信息: System.IO.IOException
   在 System.IO.__Error.WinIOError(Int32, System.String)
   在 System.IO.FileStream.Init(System.String, System.IO.FileMode, System.IO.FileAccess, Int32, Boolean, System.IO.FileShare, Int32, System.IO.FileOptions, SECURITY_ATTRIBUTES, System.String, Boolean, Boolean, Boolean)
   在 System.IO.FileStream..ctor(System.String, System.IO.FileMode, System.IO.FileAccess)
   在 WPFLauncher.Manager.Launcher.SetMcOptions(WPFLauncher.Model.GameM)
   在 WPFLauncher.Manager.Launcher.Start(WPFLauncher.Model.GameM)
   在 WPFLauncher.Manager.Game.Pipeline.StartGameLTask.StartGame(WPFLauncher.Model.GameM, WPFLauncher.Common.BaseWindow)
   在 WPFLauncher.Manager.Game.Pipeline.StartGameLTask.Start(WPFLauncher.Model.GameM, WPFLauncher.Common.BaseWindow)
   在 WPFLauncher.Manager.LaunchPipeline.StepTask(WPFLauncher.Manager.Game.Pipeline.LTaskResult)
   在 WPFLauncher.Manager.Game.Pipeline.Task.CheckModAuthorityTask.Exit(WPFLauncher.Manager.Game.Pipeline.LTaskOpcode)
   在 WPFLauncher.Manager.Game.Pipeline.Task.CheckModAuthorityTask.OnFinish(System.Collections.Generic.List`1<WPFLauncher.Model.Component.ComponentEntity>, Boolean, Boolean, WPFLauncher.Manager.Game.Pipeline.LTaskOpcode)
   在 WPFLauncher.Manager.Game.Pipeline.Task.CheckModAuthorityTask.OnGetComponentAuthInfo(Int32, System.Collections.Generic.List`1<AuthorityEntity>)
   在 WPFLauncher.Protocol+<>c__DisplayClass22_0.<CheckComponentAuthority>b__0(System.String, System.Exception)
   在 WPFLauncher.Network.Http+<>c__DisplayClass12_0.<PostAsync>b__0(System.Object, System.Net.UploadStringCompletedEventArgs)
   在 System.Net.WebClient.OnUploadStringCompleted(System.Net.UploadStringCompletedEventArgs)
   在 System.Net.WebClient.UploadStringOperationCompleted(System.Object)
   在 System.Windows.Threading.ExceptionWrapper.InternalRealCall(System.Delegate, System.Object, Int32)
   在 System.Windows.Threading.ExceptionWrapper.TryCatchWhen(System.Object, System.Delegate, System.Object, Int32, System.Delegate)
   在 System.Windows.Threading.DispatcherOperation.InvokeImpl()
   在 System.Windows.Threading.DispatcherOperation.InvokeInSecurityContext(System.Object)
   在 System.Threading.ExecutionContext.RunInternal(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)
   在 System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)
   在 System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object)
   在 MS.Internal.CulturePreservingExecutionContext.Run(MS.Internal.CulturePreservingExecutionContext, System.Threading.ContextCallback, System.Object)
   在 System.Windows.Threading.DispatcherOperation.Invoke()
   在 System.Windows.Threading.Dispatcher.ProcessQueue()
   在 System.Windows.Threading.Dispatcher.WndProcHook(IntPtr, Int32, IntPtr, IntPtr, Boolean ByRef)
   在 MS.Win32.HwndWrapper.WndProc(IntPtr, Int32, IntPtr, IntPtr, Boolean ByRef)
   在 MS.Win32.HwndSubclass.DispatcherCallbackOperation(System.Object)
   在 System.Windows.Threading.ExceptionWrapper.InternalRealCall(System.Delegate, System.Object, Int32)
   在 System.Windows.Threading.ExceptionWrapper.TryCatchWhen(System.Object, System.Delegate, System.Object, Int32, System.Delegate)
   在 System.Windows.Threading.Dispatcher.LegacyInvokeImpl(System.Windows.Threading.DispatcherPriority, System.TimeSpan, System.Delegate, System.Object, Int32)
   在 MS.Win32.HwndSubclass.SubclassWndProc(IntPtr, Int32, IntPtr, IntPtr)
   在 MS.Win32.UnsafeNativeMethods.DispatchMessage(System.Windows.Interop.MSG ByRef)
   在 System.Windows.Threading.Dispatcher.PushFrameImpl(System.Windows.Threading.DispatcherFrame)
   在 System.Windows.Threading.Dispatcher.PushFrame(System.Windows.Threading.DispatcherFrame)
   在 System.Windows.Application.RunDispatcher(System.Object)
   在 System.Windows.Application.RunInternal(System.Windows.Window)
   在 System.Windows.Application.Run(System.Windows.Window)
   在 System.Windows.Application.Run()
   在 WPFLauncher.App.Main()

布枝道 发表于 2017-8-22 21:29:57

错误应用程序名称: javaw.exe,版本: 8.0.600.27,时间戳: 0x55c10193
错误模块名称: nvinitx.dll,版本: 21.21.13.7849,时间戳: 0x58821185
异常代码: 0xc0000409
错误偏移量: 0x000000000000c413
错误进程 ID: 0x1e70
错误应用程序启动时间: 0x01d31b4913118840
错误应用程序路径: G:\MCLauncher\MCLDownload\ext\jre-v64-170307\jre8\bin\javaw.exe
错误模块路径: C:\Windows\system32\nvinitx.dll

吴万 发表于 2017-8-23 13:35:41

Application: Updater.exe
Framework Version: v4.0.30319
Description: The process was terminated due to an unhandled exception.
Exception Info: System.AccessViolationException
Stack:
   at MS.Win32.UnsafeNativeMethods+ITfDocumentMgr.Push(ITfContext)
   at System.Windows.Input.TextServicesContext.RegisterTextStore(System.Windows.Input.DefaultTextStore)
   at System.Windows.Input.DefaultTextStore.get_Current()
   at System.Windows.Input.TextServicesContext.SetFocusOnDefaultTextStore()
   at System.Windows.Input.InputMethod.EnableOrDisableInputMethod(Boolean)
   at System.Windows.Input.TextServicesManager.Focus(System.Windows.DependencyObject)
   at System.Windows.Input.KeyboardDevice.ChangeFocus(System.Windows.DependencyObject, Int32)
   at System.Windows.Input.KeyboardDevice.TryChangeFocus(System.Windows.DependencyObject, System.Windows.Input.IKeyboardInputProvider, Boolean, Boolean, Boolean)
   at System.Windows.Input.KeyboardDevice.Focus(System.Windows.DependencyObject, Boolean, Boolean, Boolean)
   at System.Windows.Input.KeyboardDevice.Focus(System.Windows.IInputElement)
   at System.Windows.Interop.HwndKeyboardInputProvider.FilterMessage(IntPtr, MS.Internal.Interop.WindowMessage, IntPtr, IntPtr, Boolean ByRef)
   at System.Windows.Interop.HwndSource.InputFilterMessage(IntPtr, Int32, IntPtr, IntPtr, Boolean ByRef)
   at MS.Win32.HwndWrapper.WndProc(IntPtr, Int32, IntPtr, IntPtr, Boolean ByRef)
   at MS.Win32.HwndSubclass.DispatcherCallbackOperation(System.Object)
   at System.Windows.Threading.ExceptionWrapper.InternalRealCall(System.Delegate, System.Object, Int32)
   at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(System.Object, System.Delegate, System.Object, Int32, System.Delegate)
   at System.Windows.Threading.Dispatcher.InvokeImpl(System.Windows.Threading.DispatcherPriority, System.TimeSpan, System.Delegate, System.Object, Int32)
   at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr, Int32, IntPtr, IntPtr)
   at MS.Win32.UnsafeNativeMethods.CallWindowProc(IntPtr, IntPtr, Int32, IntPtr, IntPtr)
   at MS.Win32.HwndSubclass.DefWndProcWrapper(IntPtr, Int32, IntPtr, IntPtr)
   at MS.Win32.UnsafeNativeMethods.CallWindowProc(IntPtr, IntPtr, Int32, IntPtr, IntPtr)
   at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr, Int32, IntPtr, IntPtr)
   at MS.Win32.UnsafeNativeMethods.ShowWindow(System.Runtime.InteropServices.HandleRef, Int32)
   at System.Windows.Window.ShowHelper(System.Object)
   at System.Windows.Window.Show()
   at WPFLauncher.Util.WindowExtension.ShowModal(System.Windows.Window)
   at WPFLauncher.Common.BaseWindow.ShowDialog()
   at WPFLauncher.View.UI.CustomLoadingWindow.Show(System.Action, System.String)
   at WPFLauncher.Manager.UpdateManager+<>c__DisplayClass42_0.<CheckUpdate>b__0()
   at WPFLauncher.Manager.UpdateManager.PrintStopWatchTime(System.Action, System.String)
   at WPFLauncher.Manager.UpdateManager.CheckUpdate()
   at Updater.App.OnLaunchApp(System.Object, System.Windows.StartupEventArgs)
   at System.Windows.Application.OnStartup(System.Windows.StartupEventArgs)
   at System.Windows.Application.<.ctor>b__1(System.Object)
   at System.Windows.Threading.ExceptionWrapper.InternalRealCall(System.Delegate, System.Object, Int32)
   at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(System.Object, System.Delegate, System.Object, Int32, System.Delegate)
   at System.Windows.Threading.DispatcherOperation.InvokeImpl()
   at System.Windows.Threading.DispatcherOperation.InvokeInSecurityContext(System.Object)
   at System.Threading.ExecutionContext.runTryCode(System.Object)
   at System.Runtime.CompilerServices.RuntimeHelpers.ExecuteCodeWithGuaranteedCleanup(TryCode, CleanupCode, System.Object)
   at System.Threading.ExecutionContext.RunInternal(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object)
   at System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)
   at System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object)
   at System.Windows.Threading.DispatcherOperation.Invoke()
   at System.Windows.Threading.Dispatcher.ProcessQueue()
   at System.Windows.Threading.Dispatcher.WndProcHook(IntPtr, Int32, IntPtr, IntPtr, Boolean ByRef)
   at MS.Win32.HwndWrapper.WndProc(IntPtr, Int32, IntPtr, IntPtr, Boolean ByRef)
   at MS.Win32.HwndSubclass.DispatcherCallbackOperation(System.Object)
   at System.Windows.Threading.ExceptionWrapper.InternalRealCall(System.Delegate, System.Object, Int32)
   at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(System.Object, System.Delegate, System.Object, Int32, System.Delegate)
   at System.Windows.Threading.Dispatcher.InvokeImpl(System.Windows.Threading.DispatcherPriority, System.TimeSpan, System.Delegate, System.Object, Int32)
   at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr, Int32, IntPtr, IntPtr)
   at MS.Win32.UnsafeNativeMethods.DispatchMessage(System.Windows.Interop.MSG ByRef)
   at System.Windows.Threading.Dispatcher.PushFrameImpl(System.Windows.Threading.DispatcherFrame)
   at System.Windows.Threading.Dispatcher.PushFrame(System.Windows.Threading.DispatcherFrame)
   at System.Windows.Threading.Dispatcher.Run()
   at System.Windows.Application.RunDispatcher(System.Object)
   at System.Windows.Application.RunInternal(System.Windows.Window)
   at System.Windows.Application.Run(System.Windows.Window)
   at Updater.App.Main()


启动器打不开

万人迷先生 发表于 2017-8-24 21:42:33

万人迷先生 发表于 2017-8-7 13:50
我这个问题好几天都没能解决,请版主帮我看看是什么原因。打开启动器提示更新。点击立即更新就弹出一个错误 ...

能帮我解决一下我的问题吗,半个月了还是没有解决

鸡米花开 发表于 2017-8-25 15:41:29

日志名称:          Application
来源:            .NET Runtime
日期:            2017/7/22 星期六 20:59:40
事件 ID:         1023
任务类别:          无
级别:            错误
关键字:         经典
用户:            暂缺
计算机:         SKY-20170223OPH
描述:
.NET Runtime version 2.0.50727.8669 - 执行引擎错误(6F4A07E6) (80131506)
事件 Xml:
<Event xmlns="http://schemas.microsoft.com/win/2004/08/events/event">
<System>
    <Provider Name=".NET Runtime" />
    <EventID Qualifiers="0">1023</EventID>
    <Level>2</Level>
    <Task>0</Task>
    <Keywords>0x80000000000000</Keywords>
    <TimeCreated SystemTime="2017-07-22T12:59:40.000000000Z" />
    <EventRecordID>4311</EventRecordID>
    <Channel>Application</Channel>
    <Computer>SKY-20170223OPH</Computer>
    <Security />
</System>
<EventData>
    <Data>.NET Runtime version 2.0.50727.8669 - 执行引擎错误(6F4A07E6) (80131506)</Data>
</EventData>
</Event>

污比QAQ 发表于 2017-8-25 16:26:36

XP是不是不能玩咯
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