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[命令方块] 1.12四神之剑[水贴]

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Lv.1 新手木匠

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481420
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发表于 2019-3-31 20:53:13 来自手机 | 显示全部楼层 |阅读模式
这里自制了一个简单1.12的OOC,就是一把可以切换属性的剑,这把剑拥有四个属性,具体看OOC运行时候的描述吧,如果是攒好攻击次数切换属性会重置攻击次数,每个属性都不一样,青龙和凤凰是被动技能,白虎是攻击次数技能,玄武有被动有主动,你们玩玩看吧。

指令部分:
setblock ~ ~ ~ standing_sign 0 replace {
Text1:"{\"text\":\"文本\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"
summon falling_block ~ 100 ~ {Block:stone,Time:1,
Passengers:[{id:falling_block,Block:chain_command_block,Time:1,TileEntityData:{Command:\\\"scoreboard players set @a fsword-hurt 0\\\"},
Passengers:[{id:falling_block,Block:chain_command_block,Time:1,TileEntityData:{Command:\\\"scoreboard players set @a[score_fsword-count_min=10] fsword-count 0\\\"},
Passengers:[{id:falling_block,Block:chain_command_block,Time:1,TileEntityData:{Command:\\\"effect @a[score_fsword-count_min=10,score_fsword-item_min=4,score_fsword-item=4] 1 5 3 true\\\"},
Passengers:[{id:falling_block,Block:chain_command_block,Time:1,TileEntityData:{Command:\\\"effect @a[score_fsword-item_min=1,score_fsword-item=1] 4 0\\\"},
Passengers:[{id:falling_block,Block:chain_command_block,Time:1,TileEntityData:{Command:\\\"effect @a[score_fsword-item_min=1,score_fsword-item=1] 9 0\\\"},
Passengers:[{id:falling_block,Block:chain_command_block,Time:1,TileEntityData:{Command:\\\"effect @a[score_fsword-item_min=1,score_fsword-item=1] 15 0\\\"},
Passengers:[{id:falling_block,Block:chain_command_block,Time:1,TileEntityData:{Command:\\\"effect @a[score_fsword-item_min=1,score_fsword-item=1] 18 0\\\"},
Passengers:[{id:falling_block,Block:chain_command_block,Time:1,TileEntityData:{Command:\\\"effect @a[score_fsword-item_min=1,score_fsword-item=1] 17 0\\\"},
Passengers:[{id:falling_block,Block:chain_command_block,Time:1,TileEntityData:{Command:\\\"effect @a[score_fsword-item_min=1,score_fsword-item=1] 20 0\\\"},
Passengers:[{id:falling_block,Block:chain_command_block,Time:1,TileEntityData:{Command:\\\"effect @a[score_fsword-item_min=1,score_fsword-item=1] 19 0\\\"},
Passengers:[{id:falling_block,Block:chain_command_block,Time:1,TileEntityData:{Command:\\\"effect @a[score_fsword-item_min=1,score_fsword-item=1] 2 0\\\"},
Passengers:[{id:falling_block,Block:chain_command_block,Time:1,TileEntityData:{Command:\\\"effect @a[score_fsword-item_min=4,score_fsword-item=4] 13 1 0 true\\\"},
Passengers:[{id:falling_block,Block:chain_command_block,Time:1,TileEntityData:{Command:\\\"execute @a[score_fsword-item_min=4,score_fsword-item=4] ~ ~ ~ detect ~ ~1 ~ water -1 effect @p 16 10 0 true\\\"},
Passengers:[{id:falling_block,Block:chain_command_block,Time:1,TileEntityData:{Command:\\\"execute @a[score_fsword-item_min=4,score_fsword-item=4] ~ ~ ~ detect ~ ~1 ~ water -1 effect @p 1 1 3 true\\\"},
Passengers:[{id:falling_block,Block:chain_command_block,Time:1,TileEntityData:{Command:\\\"execute @a[score_fsword-item_min=4,score_fsword-item=4] ~ ~ ~ detect ~ ~1 ~ water -1 effect @p 11 1 3 true\\\"},
Passengers:[{id:falling_block,Block:chain_command_block,Time:1,TileEntityData:{Command:\\\"effect @a[score_fsword-item_min=3,score_fsword-item=3] 12 1 0 true\\\"},
Passengers:[{id:falling_block,Block:chain_command_block,Time:1,TileEntityData:{Command:\\\"execute @a[score_fsword-item_min=3,score_fsword-item=3] ~ ~ ~ detect ~ ~ ~ lava -1 effect @p 1 1 3 true\\\"},
Passengers:[{id:falling_block,Block:chain_command_block,Time:1,TileEntityData:{Command:\\\"execute @a[score_fsword-item_min=3,score_fsword-item=3] ~ ~ ~ detect ~ ~ ~ lava -1 effect @p 16 10 0 true\\\"},
Passengers:[{id:falling_block,Block:chain_command_block,Time:1,TileEntityData:{Command:\\\"execute @a[score_fsword-item_min=3,score_fsword-item=3] ~ ~ ~ detect ~ ~ ~ lava -1 effect @p 5 1 0 true\\\"},
Passengers:[{id:falling_block,Block:chain_command_block,Time:1,TileEntityData:{Command:\\\"effect @a[score_fsword-count_min=10,score_fsword-item_min=2,score_fsword-item=2] 3 5 255 true\\\"},
Passengers:[{id:falling_block,Block:chain_command_block,Time:1,TileEntityData:{Command:\\\"effect @a[score_fsword-count_min=10,score_fsword-item_min=4,score_fsword-item=4] 22 5 1 true\\\"},
Passengers:[{id:falling_block,Block:chain_command_block,Time:1,TileEntityData:{Command:\\\"effect @a[score_fsword-count_min=10,score_fsword-item_min=4,score_fsword-item=4] 10 5 1 true\\\"},
Passengers:[{id:falling_block,Block:chain_command_block,Time:1,TileEntityData:{Command:\\\"effect @a[score_fsword-count_min=10,score_fsword-item_min=4,score_fsword-item=4] 11 5 1 true\\\"},
Passengers:[{id:falling_block,Block:chain_command_block,Time:1,TileEntityData:{Command:\\\"effect @a[score_fsword-count_min=10,score_fsword-item_min=2,score_fsword-item=2] 5 5 1 true\\\"},
Passengers:[{id:falling_block,Block:chain_command_block,Time:1,TileEntityData:{Command:\\\"give @a[score_fsword-offitem_min=4,score_fsword-offitem=4] diamond_sword 1 0
{Unbreakable:1,ench:[{id:35,lvl:30000}],
HideFlags:63,display:{Name:\\\\\\\"\\u00A79神兽之剑\\u00A7f-\\u00A7b青龙\\\\\\\",Lore:[
\\\\\\\"\\u00A7b⊙\\u00A72神龙血脉\\\\\\\",
\\\\\\\"\\u00A7b⊙\\u00A75巨龙打击\\\\\\\",
\\\\\\\"\\u00A7f=====\\u00A7b[\\u00A76↓神剑属性↓\\u00A7b]\\u00A7f=====\\\\\\\",
\\\\\\\"\\u00A7c→\\u00A7e丨\\u00A7b青\\u00A7e丨\\u00A77白\\u00A7e丨\\u00A77朱\\u00A7e丨\\u00A77玄\\u00A7e丨\\\\\\\",
\\\\\\\"\\u00A7c→\\u00A7e丨\\u00A7b龙\\u00A7e丨\\u00A77虎\\u00A7e丨\\u00A77雀\\u00A7e丨\\u00A77武\\u00A7e丨\\\\\\\",
\\\\\\\"\\u00A7f=====\\u00A7b[\\u00A76↑神剑属性↑\\u00A7b]\\u00A7f=====\\\\\\\",
\\\\\\\"\\u00A7e————————\\u00A7b〇\\u00A7e—\\u00A7b〇\\u00A7e————————\\\\\\\",
\\\\\\\"\\u00A7e丨\\u00A7d此武器由古代四大\\u00A7e丨\\\\\\\",
\\\\\\\"\\u00A7e丨\\u00A7d神兽幻化而成。来\\u00A7e丨\\\\\\\",
\\\\\\\"\\u00A7e丨\\u00A7d之不易。每种神灵\\u00A7e丨\\\\\\\",
\\\\\\\"\\u00A7e丨\\u00A7d拥有不同的战斗能\\u00A7e丨\\\\\\\",
\\\\\\\"\\u00A7e丨\\u00A7d力。属性极为强大\\u00A7e丨\\\\\\\",
\\\\\\\"\\u00A7e丨\\u00A7d放在左手切换形态\\u00A7e丨\\\\\\\",
\\\\\\\"\\u00A7e————————\\u00A7b〇\\u00A7e—\\u00A7b〇\\u00A7e————————\\\\\\\",
\\\\\\\"\\u00A7e丨  \\u00A76装备定位\\u00A7f:\\u00A74绝迹  \\u00A7e丨\\\\\\\",
\\\\\\\"\\u00A7e————————\\u00A7b〇\\u00A7e—\\u00A7b〇\\u00A7e————————\\\\\\\",
]},AttributeModifiers:[
{Operation:0,UUIDLeast:10,UUIDMost:10,Amount:-1.6,AttributeName:generic.attackSpeed,Name:AttackSpeed,Slot:mainhand},
{Operation:0,UUIDLeast:10,UUIDMost:10,Amount:15,AttributeName:generic.attackDamage,Name:Attack,Slot:mainhand},]}\\\"},
Passengers:[{id:falling_block,Block:chain_command_block,Time:1,TileEntityData:{Command:\\\"give @a[score_fsword-offitem_min=3,score_fsword-offitem=3] diamond_sword 1 0
{Unbreakable:1,ench:[{id:35,lvl:30000}],HideFlags:63,display:{Name:\\\\\\\"\\u00A79神兽之剑\\u00A7f-\\u00A7a玄武\\\\\\\",Lore:[
\\\\\\\"\\u00A7b⊙\\u00A7a玄武圣甲\\\\\\\",
\\\\\\\"\\u00A7b⊙\\u00A7b海神之威\\\\\\\",
\\\\\\\"\\u00A7f=====\\u00A7b[\\u00A76↓神剑属性↓\\u00A7b]\\u00A7f=====\\\\\\\",
\\\\\\\"\\u00A7c→\\u00A7e丨\\u00A77青\\u00A7e丨\\u00A77白\\u00A7e丨\\u00A77朱\\u00A7e丨\\u00A7a玄\\u00A7e丨\\\\\\\",
\\\\\\\"\\u00A7c→\\u00A7e丨\\u00A77龙\\u00A7e丨\\u00A77虎\\u00A7e丨\\u00A77雀\\u00A7e丨\\u00A7a武\\u00A7e丨\\\\\\\",
\\\\\\\"\\u00A7f=====\\u00A7b[\\u00A76↑神剑属性↑\\u00A7b]\\u00A7f=====\\\\\\\",
\\\\\\\"\\u00A7e————————\\u00A7b〇\\u00A7e—\\u00A7b〇\\u00A7e————————\\\\\\\",
\\\\\\\"\\u00A7e丨\\u00A7d此武器由古代四大\\u00A7e丨\\\\\\\",
\\\\\\\"\\u00A7e丨\\u00A7d神兽幻化而成。来\\u00A7e丨\\\\\\\",
\\\\\\\"\\u00A7e丨\\u00A7d之不易。每种神灵\\u00A7e丨\\\\\\\",
\\\\\\\"\\u00A7e丨\\u00A7d拥有不同的战斗能\\u00A7e丨\\\\\\\",
\\\\\\\"\\u00A7e丨\\u00A7d力。属性极为强大\\u00A7e丨\\\\\\\",
\\\\\\\"\\u00A7e丨\\u00A7d放在左手切换形态\\u00A7e丨\\\\\\\",
\\\\\\\"\\u00A7e————————\\u00A7b〇\\u00A7e—\\u00A7b〇\\u00A7e————————\\\\\\\",
\\\\\\\"\\u00A7e丨  \\u00A76装备定位\\u00A7f:\\u00A74绝迹  \\u00A7e丨\\\\\\\",
\\\\\\\"\\u00A7e————————\\u00A7b〇\\u00A7e—\\u00A7b〇\\u00A7e————————\\\\\\\",
]},AttributeModifiers:[
{Operation:0,UUIDLeast:10,UUIDMost:10,Amount:-1.6,AttributeName:generic.attackSpeed,Name:AttackSpeed,Slot:mainhand},
{Operation:0,UUIDLeast:10,UUIDMost:10,Amount:5,AttributeName:generic.attackDamage,Name:Attack,Slot:mainhand},]}\\\"},
Passengers:[{id:falling_block,Block:chain_command_block,Time:1,TileEntityData:{Command:\\\"give @a[score_fsword-offitem_min=2,score_fsword-offitem=2] diamond_sword 1 0
{Unbreakable:1,ench:[{id:20,lvl:30000}],HideFlags:63,display:{Name:\\\\\\\"\\u00A79神兽之剑\\u00A7f-\\u00A7c朱雀\\\\\\\",Lore:[
\\\\\\\"\\u00A7b⊙\\u00A7c三昧真火\\\\\\\",
\\\\\\\"\\u00A7b⊙\\u00A74浴火而生\\\\\\\",
\\\\\\\"\\u00A7f=====\\u00A7b[\\u00A76↓神剑属性↓\\u00A7b]\\u00A7f=====\\\\\\\",
\\\\\\\"\\u00A7c→\\u00A7e丨\\u00A77青\\u00A7e丨\\u00A77白\\u00A7e丨\\u00A7c朱\\u00A7e丨\\u00A77玄\\u00A7e丨\\\\\\\",
\\\\\\\"\\u00A7c→\\u00A7e丨\\u00A77龙\\u00A7e丨\\u00A77虎\\u00A7e丨\\u00A7c雀\\u00A7e丨\\u00A77武\\u00A7e丨\\\\\\\",
\\\\\\\"\\u00A7f=====\\u00A7b[\\u00A76↑神剑属性↑\\u00A7b]\\u00A7f=====\\\\\\\",
\\\\\\\"\\u00A7e————————\\u00A7b〇\\u00A7e—\\u00A7b〇\\u00A7e————————\\\\\\\",
\\\\\\\"\\u00A7e丨\\u00A7d此武器由古代四大\\u00A7e丨\\\\\\\",
\\\\\\\"\\u00A7e丨\\u00A7d神兽幻化而成。来\\u00A7e丨\\\\\\\",
\\\\\\\"\\u00A7e丨\\u00A7d之不易。每种神灵\\u00A7e丨\\\\\\\",
\\\\\\\"\\u00A7e丨\\u00A7d拥有不同的战斗能\\u00A7e丨\\\\\\\",
\\\\\\\"\\u00A7e丨\\u00A7d力。属性极为强大\\u00A7e丨\\\\\\\",
\\\\\\\"\\u00A7e丨\\u00A7d放在左手切换形态\\u00A7e丨\\\\\\\",
\\\\\\\"\\u00A7e————————\\u00A7b〇\\u00A7e—\\u00A7b〇\\u00A7e————————\\\\\\\",
\\\\\\\"\\u00A7e丨  \\u00A76装备定位\\u00A7f:\\u00A74绝迹  \\u00A7e丨\\\\\\\",
\\\\\\\"\\u00A7e————————\\u00A7b〇\\u00A7e—\\u00A7b〇\\u00A7e————————\\\\\\\",
]},AttributeModifiers:[
{Operation:0,UUIDLeast:10,UUIDMost:10,Amount:-1.6,AttributeName:generic.attackSpeed,Name:AttackSpeed,Slot:mainhand},
{Operation:0,UUIDLeast:10,UUIDMost:10,Amount:10,AttributeName:generic.attackDamage,Name:Attack,Slot:mainhand},]}\\\"},
Passengers:[{id:falling_block,Block:chain_command_block,Time:1,TileEntityData:{Command:\\\"give @a[score_fsword-offitem_min=1,score_fsword-offitem=1] diamond_sword 1 0
{Unbreakable:1,ench:[{id:35,lvl:30000}],HideFlags:63,display:{Name:\\\\\\\"\\u00A79神兽之剑\\u00A7f-\\u00A7f白虎\\\\\\\",Lore:[
\\\\\\\"\\u00A7b⊙\\u00A7f虎神之威\\\\\\\",
\\\\\\\"\\u00A7b⊙\\u00A7d暴走神速\\\\\\\",
\\\\\\\"\\u00A7f=====\\u00A7b[\\u00A76↓神剑属性↓\\u00A7b]\\u00A7f=====\\\\\\\",
\\\\\\\"\\u00A7c→\\u00A7e丨\\u00A77青\\u00A7e丨\\u00A7f白\\u00A7e丨\\u00A77朱\\u00A7e丨\\u00A77玄\\u00A7e丨\\\\\\\",
\\\\\\\"\\u00A7c→\\u00A7e丨\\u00A77龙\\u00A7e丨\\u00A7f虎\\u00A7e丨\\u00A77雀\\u00A7e丨\\u00A77武\\u00A7e丨\\\\\\\",
\\\\\\\"\\u00A7f=====\\u00A7b[\\u00A76↑神剑属性↑\\u00A7b]\\u00A7f=====\\\\\\\",
\\\\\\\"\\u00A7e————————\\u00A7b〇\\u00A7e—\\u00A7b〇\\u00A7e————————\\\\\\\",
\\\\\\\"\\u00A7e丨\\u00A7d此武器由古代四大\\u00A7e丨\\\\\\\",
\\\\\\\"\\u00A7e丨\\u00A7d神兽幻化而成。来\\u00A7e丨\\\\\\\",
\\\\\\\"\\u00A7e丨\\u00A7d之不易。每种神灵\\u00A7e丨\\\\\\\",
\\\\\\\"\\u00A7e丨\\u00A7d拥有不同的战斗能\\u00A7e丨\\\\\\\",
\\\\\\\"\\u00A7e丨\\u00A7d力。属性极为强大\\u00A7e丨\\\\\\\",
\\\\\\\"\\u00A7e丨\\u00A7d放在左手切换形态\\u00A7e丨\\\\\\\",
\\\\\\\"\\u00A7e————————\\u00A7b〇\\u00A7e—\\u00A7b〇\\u00A7e————————\\\\\\\",
\\\\\\\"\\u00A7e丨  \\u00A76装备定位\\u00A7f:\\u00A74绝迹  \\u00A7e丨\\\\\\\",
\\\\\\\"\\u00A7e————————\\u00A7b〇\\u00A7e—\\u00A7b〇\\u00A7e————————\\\\\\\",
]},AttributeModifiers:[
{Operation:0,UUIDLeast:10,UUIDMost:10,Amount:-1.6,AttributeName:generic.attackSpeed,Name:AttackSpeed,Slot:mainhand},
{Operation:0,UUIDLeast:10,UUIDMost:10,Amount:10,AttributeName:generic.attackDamage,Name:Attack,Slot:mainhand},]}\\\"},
Passengers:[{id:falling_block,Block:chain_command_block,Time:1,TileEntityData:{Command:\\\"replaceitem entity @a[score_fsword-offitem_min=1] slot.weapon.offhand air\\\"},
Passengers:[{id:falling_block,Block:chain_command_block,Time:1,TileEntityData:{Command:\\\"scoreboard players set @a fsword-offitem 4 {Inventory:[{id:\\\\\\\"minecraft:diamond_sword\\\\\\\",
Damage:0s,Count:1b,Slot:-106b,tag:{display:{Name:\\\\\\\"\\u00A79神兽之剑\\u00A7f-\\u00A7a玄武\\\\\\\"}}}]}\\\"},
Passengers:[{id:falling_block,Block:chain_command_block,Time:1,TileEntityData:{Command:\\\"scoreboard players set @a fsword-offitem 3 {Inventory:[{id:\\\\\\\"minecraft:diamond_sword\\\\\\\",
Damage:0s,Count:1b,Slot:-106b,tag:{display:{Name:\\\\\\\"\\u00A79神兽之剑\\u00A7f-\\u00A7c朱雀\\\\\\\"}}}]}\\\"},
Passengers:[{id:falling_block,Block:chain_command_block,Time:1,TileEntityData:{Command:\\\"scoreboard players set @a fsword-offitem 2 {Inventory:[{id:\\\\\\\"minecraft:diamond_sword\\\\\\\",
Damage:0s,Count:1b,Slot:-106b,tag:{display:{Name:\\\\\\\"\\u00A79神兽之剑\\u00A7f-\\u00A7f白虎\\\\\\\"}}}]}\\\"},
Passengers:[{id:falling_block,Block:chain_command_block,Time:1,TileEntityData:{Command:\\\"scoreboard players set @a fsword-offitem 1 {Inventory:[{id:\\\\\\\"minecraft:diamond_sword\\\\\\\",
Damage:0s,Count:1b,Slot:-106b,tag:{display:{Name:\\\\\\\"\\u00A79神兽之剑\\u00A7f-\\u00A7b青龙\\\\\\\"}}}]}\\\"},
Passengers:[{id:falling_block,Block:chain_command_block,Time:1,TileEntityData:{Command:\\\"scoreboard players set @a fsword-offitem 0\\\"},
Passengers:[{id:falling_block,Block:chain_command_block,Time:1,TileEntityData:{Command:\\\"execute @a[score_fsword-count_min=10] ~ ~ ~ playsound block.end_portal.spawn ambient @p\\\"},
Passengers:[{id:falling_block,Block:chain_command_block,Time:1,TileEntityData:{Command:\\\"execute @a[score_fsword-count_min=9] ~ ~ ~ particle portal ~ ~ ~ 0 0.1 0 0.1 5\\\"},
Passengers:[{id:falling_block,Block:chain_command_block,Time:1,TileEntityData:{Command:\\\"execute @a[score_fsword-hurt_min=40,score_fsword-count_min=9] ~ ~ ~ playsound item.totem.use ambient @p\\\"},
Passengers:[{id:falling_block,Block:chain_command_block,Time:1,TileEntityData:{Command:\\\"scoreboard players add @a[score_fsword-hurt_min=40] fsword-count 1\\\"},
Passengers:[{id:falling_block,Block:chain_command_block,Time:1,TileEntityData:{Command:\\\"scoreboard players set @a[score_fsword-item=1] fsword-count 0\\\"},
Passengers:[{id:falling_block,Block:chain_command_block,Time:1,TileEntityData:{Command:\\\"scoreboard players set @a fsword-item 4 {SelectedItem:{id:\\\\\\\"minecraft:diamond_sword\\\\\\\",Damage:0s,Count:1b,tag:{
display:{Name:\\\\\\\"\\u00A79神兽之剑\\u00A7f-\\u00A7a玄武\\\\\\\"}}}}\\\"},
Passengers:[{id:falling_block,Block:chain_command_block,Time:1,TileEntityData:{Command:\\\"scoreboard players set @a fsword-item 3 {SelectedItem:{id:\\\\\\\"minecraft:diamond_sword\\\\\\\",Damage:0s,Count:1b,tag:{
display:{Name:\\\\\\\"\\u00A79神兽之剑\\u00A7f-\\u00A7c朱雀\\\\\\\"}}}}\\\"},
Passengers:[{id:falling_block,Block:chain_command_block,Time:1,TileEntityData:{Command:\\\"scoreboard players set @a fsword-item 2 {SelectedItem:{id:\\\\\\\"minecraft:diamond_sword\\\\\\\",Damage:0s,Count:1b,tag:{
display:{Name:\\\\\\\"\\u00A79神兽之剑\\u00A7f-\\u00A7f白虎\\\\\\\"}}}}\\\"},
Passengers:[{id:falling_block,Block:chain_command_block,Time:1,TileEntityData:{Command:\\\"scoreboard players set @a fsword-item 1 {SelectedItem:{id:\\\\\\\"minecraft:diamond_sword\\\\\\\",Damage:0s,Count:1b,tag:{
display:{Name:\\\\\\\"\\u00A79神兽之剑\\u00A7f-\\u00A7b青龙\\\\\\\"}}}}
\\\"},
Passengers:[{id:falling_block,Block:repeating_command_block,Time:1,TileEntityData:{auto:1b,Command:\\\"scoreboard players set @a fsword-item 0\\\"},
Passengers:[{id:falling_block,Block:standing_sign,Time:1,TileEntityData:{
Text1:\\\"{\\\\\\\"text\\\\\\\":\\\\\\\"右键移除\\\\\\\",\\\\\\\"clickEvent\\\\\\\":{\\\\\\\"action\\\\\\\":\\\\\\\"run_command\\\\\\\",
\\\\\\\"value\\\\\\\":\\\\\\\"fill ~ 1 ~ ~ ~1 ~ air\\\\\\\"}}\\\",
Text2:\\\"{\\\\\\\"text\\\\\\\":\\\\\\\"\\\\\\\",\\\\\\\"clickEvent\\\\\\\":{\\\\\\\"action\\\\\\\":\\\\\\\"run_command\\\\\\\",
\\\\\\\"value\\\\\\\":\\\\\\\"tellraw @a {\\\\\\\\\\\\\\\"text\\\\\\\\\\\\\\\":\\\\\\\\\\\\\\\"
\\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\n
\\n\\u00A76================================================================================
\\n\\u00A7b [\\u00A7a公告娘\\u00A7b]  \\u00A7b[\\u00A7aQQ群\\u00A7f:\\u00A7e752098117\\u00A7b]
\\n\\u00A76================================================================================
\\n\\u00A76丨\\u00A7e感谢您本次使用OOC\\u00A7f,\\u00A7e后续我会开发更好的OOC
\\n\\u00A76丨\\u00A7e本次OOC所创建的计分板已经全部移除
\\n\\u00A76丨\\u00A7e作者所在QQ群\\u00A7f:\\u00A7a752098117
\\n\\u00A76丨\\u00A7bBy \\u00A7dMC鸿鹄
\\n\\u00A76================================================================================
\\\\\\\\\\\\\\\"}\\\\\\\"}}\\\",
Text3:\\\"{\\\\\\\"text\\\\\\\":\\\\\\\"\\\\\\\",\\\\\\\"clickEvent\\\\\\\":{\\\\\\\"action\\\\\\\":\\\\\\\"run_command\\\\\\\",
\\\\\\\"value\\\\\\\":\\\\\\\"命令\\\\\\\"}}\\\",
Text4:\\\"{\\\\\\\"text\\\\\\\":\\\\\\\"\\\\\\\",\\\\\\\"clickEvent\\\\\\\":{\\\\\\\"action\\\\\\\":\\\\\\\"run_command\\\\\\\",
\\\\\\\"value\\\\\\\":\\\\\\\"summon falling_block ~ 10 ~ {Block:stone,Time:1,
Passengers:[{id:falling_block,Block:chain_command_block,Time:1,TileEntityData:{Command:\\\\\\\\\\\\\\\"fill ~ ~-1 ~ ~ 250 ~ air\\\\\\\\\\\\\\\"},
Passengers:[{id:falling_block,Block:chain_command_block,Time:1,TileEntityData:{Command:\\\\\\\\\\\\\\\"scoreboard objectives remove fsword-item\\\\\\\\\\\\\\\"},
Passengers:[{id:falling_block,Block:chain_command_block,Time:1,TileEntityData:{Command:\\\\\\\\\\\\\\\"scoreboard objectives remove fsword-count\\\\\\\\\\\\\\\"},
Passengers:[{id:falling_block,Block:chain_command_block,Time:1,TileEntityData:{Command:\\\\\\\\\\\\\\\"scoreboard objectives remove fsword-offitem\\\\\\\\\\\\\\\"},
Passengers:[{id:falling_block,Block:chain_command_block,Time:1,TileEntityData:{Command:\\\\\\\\\\\\\\\"scoreboard objectives remove fsword-hurt\\\\\\\\\\\\\\\"},
Passengers:[{id:falling_block,Block:command_block,Time:1,TileEntityData:{Command:\\\\\\\\\\\\\\\"scoreboard objectives remove fsword-移除计分板\\\\\\\\\\\\\\\",auto:1b},
}]}]}]}]}]}]}\\\\\\\"}}\\\"},
Passengers:[{id:falling_block,Block:standing_sign,Time:1,TileEntityData:{},
}]}]}]}]}]}]}]}]}]}]}]}]}]}]}]}]}]}]}]}]}]}]}]}]}]}]}]}]}]}]}]}]}]}]}]}]}]}]}]}]}]}]}]}]}]}]}\"}}",
Text2:"{\"text\":\"\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"fill ~ 1 ~ ~ 250 ~ air\"}}",
Text3:"{\"text\":\"\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"summon falling_block ~ 10 ~ {Block:stone,Time:1,
Passengers:[{id:falling_block,Block:chain_command_block,Time:1,TileEntityData:{Command:\\\"fill ~ ~-1 ~ ~ 250 ~ air\\\"},
Passengers:[{id:falling_block,Block:chain_command_block,Time:1,TileEntityData:{Command:\\\"scoreboard objectives add fsword-item dummy\\\"},
Passengers:[{id:falling_block,Block:chain_command_block,Time:1,TileEntityData:{Command:\\\"scoreboard objectives add fsword-count dummy\\\"},
Passengers:[{id:falling_block,Block:chain_command_block,Time:1,TileEntityData:{Command:\\\"scoreboard objectives add fsword-offitem dummy\\\"},
Passengers:[{id:falling_block,Block:chain_command_block,Time:1,TileEntityData:{Command:\\\"scoreboard objectives add fsword-hurt stat.damageDealt\\\"},
Passengers:[{id:falling_block,Block:chain_command_block,Time:1,TileEntityData:{Command:\\\"give @p diamond_sword 1 0
{Unbreakable:1,ench:[{id:35,lvl:30000}],
HideFlags:63,display:{Name:\\\\\\\"\\u00A79神兽之剑\\u00A7f-\\u00A7b青龙\\\\\\\",Lore:[
\\\\\\\"\\u00A7b⊙\\u00A72神龙血脉\\\\\\\",
\\\\\\\"\\u00A7b⊙\\u00A75巨龙打击\\\\\\\",
\\\\\\\"\\u00A7f=====\\u00A7b[\\u00A76↓神剑属性↓\\u00A7b]\\u00A7f=====\\\\\\\",
\\\\\\\"\\u00A7c→\\u00A7e丨\\u00A7b青\\u00A7e丨\\u00A77白\\u00A7e丨\\u00A77朱\\u00A7e丨\\u00A77玄\\u00A7e丨\\\\\\\",
\\\\\\\"\\u00A7c→\\u00A7e丨\\u00A7b龙\\u00A7e丨\\u00A77虎\\u00A7e丨\\u00A77雀\\u00A7e丨\\u00A77武\\u00A7e丨\\\\\\\",
\\\\\\\"\\u00A7f=====\\u00A7b[\\u00A76↑神剑属性↑\\u00A7b]\\u00A7f=====\\\\\\\",
\\\\\\\"\\u00A7e————————\\u00A7b〇\\u00A7e—\\u00A7b〇\\u00A7e————————\\\\\\\",
\\\\\\\"\\u00A7e丨\\u00A7d此武器由古代四大\\u00A7e丨\\\\\\\",
\\\\\\\"\\u00A7e丨\\u00A7d神兽幻化而成。来\\u00A7e丨\\\\\\\",
\\\\\\\"\\u00A7e丨\\u00A7d之不易。每种神灵\\u00A7e丨\\\\\\\",
\\\\\\\"\\u00A7e丨\\u00A7d拥有不同的战斗能\\u00A7e丨\\\\\\\",
\\\\\\\"\\u00A7e丨\\u00A7d力。属性极为强大\\u00A7e丨\\\\\\\",
\\\\\\\"\\u00A7e丨\\u00A7d放在左手切换形态\\u00A7e丨\\\\\\\",
\\\\\\\"\\u00A7e————————\\u00A7b〇\\u00A7e—\\u00A7b〇\\u00A7e————————\\\\\\\",
\\\\\\\"\\u00A7e丨  \\u00A76装备定位\\u00A7f:\\u00A74绝迹  \\u00A7e丨\\\\\\\",
\\\\\\\"\\u00A7e————————\\u00A7b〇\\u00A7e—\\u00A7b〇\\u00A7e————————\\\\\\\",
]},AttributeModifiers:[
{Operation:0,UUIDLeast:10,UUIDMost:10,Amount:-1.6,AttributeName:generic.attackSpeed,Name:AttackSpeed,Slot:mainhand},
{Operation:0,UUIDLeast:10,UUIDMost:10,Amount:15,AttributeName:generic.attackDamage,Name:Attack,Slot:mainhand},]}\\\"},
Passengers:[{id:falling_block,Block:chain_command_block,Time:1,TileEntityData:{Command:\\\"gamerule commandBlockOutput false\\\"},
Passengers:[{id:falling_block,Block:chain_command_block,Time:1,TileEntityData:{Command:\\\"tellraw @a {\\\\\\\"text\\\\\\\":\\\\\\\"
\\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\n
\\n\\u00A76================================================================================
\\n\\u00A7b[\\u00A7a公告娘\\u00A7b]  \\u00A7b[\\u00A7aQQ群\\u00A7f:\\u00A7e752098117\\u00A7b]
\\n\\u00A76================================================================================
\\n\\u00A76 丨\\u00A7d本次的一键命令主要是针对于一把剑\\u00A7e。\\u00A7d名字叫四神之剑\\u00A7e。\\u00A7d运用的是古代四大\\u00A76丨
\\n\\u00A76 丨\\u00A7d神兽的名字\\u00A7e。\\u00A7d并且根据了名字写入了相对应的物品技能效果\\u00A7e。\\u00A7d并不是对神兽\\u00A76丨
\\n\\u00A76 丨\\u00A7d的故事背景进行描写技能\\u00A7e。\\u00A7d这把剑如何使用呢\\u00A7e。\\u00A7d将四神之剑放在左手可以切\\u00A76丨
\\n\\u00A76 丨\\u00A7d换神兽之力\\u00A7e。\\u00A7d每个神兽的效果都不一样\\u00A7e。\\u00A7b青龙的效果\\u00A7e。\\u00A7b神龙血脉\\u00A7e。\\u00A7b免疫反胃\\u00A76丨
\\n\\u00A76 丨\\u00A7b*\\u00A7e。\\u00A7b虚弱\\u00A7e。\\u00A7b中毒\\u00A7e。\\u00A7b缓慢\\u00A7e。\\u00A7b失明\\u00A7e。\\u00A7b凋零等药水效果\\u00A7e。\\u00A7b剑刃基础攻击力为十五\\u00A76丨
\\n\\u00A76 丨\\u00A7c凤凰的效果\\u00A7e。\\u00A7c攻击附带无尽之火\\u00A7e。\\u00A7c并且自身免疫所有火焰伤害\\u00A7e。\\u00A7c下半身在熔\\u00A76丨
\\n\\u00A76 丨\\u00A7c岩会获得夜视以及力量一速度四效果\\u00A7e。\\u00A7c基础攻击十\\u00A7e。\\u00A7f白虎的效果\\u00A7e。\\u00A7f攻击十次\\u00A76丨
\\n\\u00A76 丨\\u00A7f以后会获得力量二速度急迫效果五秒\\u00A7e。\\u00A7f基础攻击十\\u00A7e。\\u00A7a玄武的效果\\u00A7e。\\u00A7a攻击十次\\u00A76丨
\\n\\u00A76 丨\\u00A7a以后会获得生命恢复二抗性提升二伤害吸收二的效果\\u00A7e。\\u00A7a并且上半身在水里会\\u00A76丨
\\n\\u00A76 丨\\u00A7a获得夜视与水下呼吸以及速度四抗性四效果\\u00A7e。\\u00A7a防御型的玄武基础攻击力为五\\u00A76丨
\\n\\u00A76================================================================================\\\\\\\"}\\\"},
Passengers:[{id:falling_block,Block:chain_command_block,Time:1,TileEntityData:{Command:\\\"/title @a title {\\\\\\\"text\\\\\\\":\\\\\\\"\\u00A79模组\\u00A7f:\\u00A7b[\\u00A7c四神之剑\\u00A7b]\\\\\\\"}\\\"},
Passengers:[{id:falling_block,Block:command_block,Time:1,TileEntityData:{Command:\\\"/title @a subtitle {\\\\\\\"text\\\\\\\":\\\\\\\"\\u00A7bBy \\u00A7eMC鸿鹄\\\\\\\"}\\\",auto:1b},
}]}]}]}]}]}]}]}]}]}]}\"}}",
Text4:"{\"text\":\"\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"\"}}"}

注意:1.12的指令,其他可能用不了

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Lv.2 石器学徒

UID
5523756
小麦
-3
金锭
172
下界之星
0
发表于 2019-4-1 20:31:00 | 显示全部楼层
新人加油哦,还有,最好拿几张图片[最好GIF]看看效果
嗨皮咳嗽ID:butre_
启动器ID:butre
等级太低...
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