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我们在尝试着制作多人联机玩法的时候发现如下问题,希望能够得到相关支持
1、目前无法在手机测试端直接测试多人联机,会显示服务器维护中。
这个问题直接造成了组件做完后无法测试,造成组件得多次审核才能修复bug。
例如pc mod端测试的时候,主机断开连接后,其他玩家也会掉线。但在手机版中,房主退出游戏,其他玩家还会卡在游戏中。
2、多人联机人数的限制
上传时设置的人数,只做到了提示,不能直接限制人数。
我们在server.properties输入了max-players=6之后。上传平台,无法通过审核,审核显示只能有一个一级目录。打包格式如下
3、多人联机权限的设置
由于是地图+玩法,房主是拥有管理员权限的,那作为多人联机玩法,是否有提供地图权限这方面的api呢,比如能在server.properties直接设置地图的一些权限内容
4、如何设置游戏开始后,玩家无法加入房间,有相关api吗
我们目前做的是多人竞技类玩法,玩家开始游戏后理论上来说是不能继续加入新玩家的,有这方面的api吗?
5、server.properties的设置内容和国际版是否相同呢,以下内容都能设置吗
- server-name=Dedicated Server
- # Used as the server name
- # Allowed values: Any string
- gamemode=survival
- # Sets the game mode for new players.
- # Allowed values: "survival", "creative", or "adventure"
- difficulty=hard
- # Sets the difficulty of the world.
- # Allowed values: "peaceful", "easy", "normal", or "hard"
- allow-cheats=false
- # If true then cheats like commands can be used.
- # Allowed values: "true" or "false"
- max-players=10
- # The maximum number of players that can play on the server.
- # Allowed values: Any positive integer
- online-mode=true
- # If true then all connected players must be authenticated to Xbox Live.
- # Clients connecting to remote (non-LAN) servers will always require Xbox Live authentication regardless of this setting.
- # If the server accepts connections from the Internet, then it's highly recommended to enable online-mode.
- # Allowed values: "true" or "false"
- white-list=false
- # If true then all connected players must be listed in the separate whitelist.json file.
- # Allowed values: "true" or "false"
- server-port=19132
- # Which IPv4 port the server should listen to.
- # Allowed values: Integers in the range [1, 65535]
- server-portv6=19133
- # Which IPv6 port the server should listen to.
- # Allowed values: Integers in the range [1, 65535]
- view-distance=32
- # The maximum allowed view distance in number of chunks.
- # Allowed values: Any positive integer.
- tick-distance=4
- # The world will be ticked this many chunks away from any player.
- # Allowed values: Integers in the range [4, 12]
- player-idle-timeout=30
- # After a player has idled for this many minutes they will be kicked. If set to 0 then players can idle indefinitely.
- # Allowed values: Any non-negative integer.
- max-threads=8
- # Maximum number of threads the server will try to use. If set to 0 or removed then it will use as many as possible.
- # Allowed values: Any positive integer.
- level-name=Bedrock level
- # Allowed values: Any string
- level-seed=
- # Use to randomize the world
- # Allowed values: Any string
- default-player-permission-level=member
- # Permission level for new players joining for the first time.
- # Allowed values: "visitor", "member", "operator"
- texturepack-required=false
- # Force clients to use texture packs in the current world
- # Allowed values: "true" or "false"
- content-log-file-enabled=false
- # Enables logging content errors to a file
- # Allowed values: "true" or "false"
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