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comp = clientApi.GetEngineCompFactory().CreateModel(entityId)comp.SetSkin("hatsunemiku")
actorRenderComp = SYSTEM.CreateComponent(i_playerId, "Minecraft", "actorRender")
actorRenderComp.AddPlayerTexture("default", "textures/models/hatsunemiku")
actorRenderComp.RebuildPlayerRender()
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